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* Manually convert snapper macros to shader codeAntti Määttä2020-10-162-15/+56
* Convert Material library to use imagesAntti Määttä2020-10-1630-142/+227
* Add option for always premultiplied astcKaj Grönholm2020-10-154-0/+29
* Fix custom materials now showing before reloadAntti Määttä2020-10-147-38/+21
* Fix issues in dynamic object texture changeAntti Määttä2020-10-1416-60/+201
* Implement image filteringAntti Määttä2020-10-1416-5/+89
* Use images with dynamic object texturesAntti Määttä2020-10-1414-310/+177
* Split SDynamicObject from graph objectsAntti Määttä2020-10-1414-166/+168
* Don't switch deactivating component slideKaj Grönholm2020-10-122-1/+12
* Add RGBA_ETC2 format to scan for transparency functionAntti Määttä2020-10-081-0/+1
* Fix autotestKaj Grönholm2020-10-081-2/+2
* Improve attributes handlingKaj Grönholm2020-10-084-1/+23
* Fix excessive boldness on thin textEskil Abrahamsen Blomfeldt2020-10-084-12/+12
* Fix enabling CullFace renderstatev2.8.0-rcAntti Määttä2020-10-061-1/+1
* Fix crash when slide change occursAntti Määttä2020-10-0610-258/+211
* Revert "Fix slide activity changes"Kaj Grönholm2020-10-051-5/+0
* Fix slide activity changesKaj Grönholm2020-10-021-0/+5
* Try to resolve images only onceKaj Grönholm2020-10-012-8/+24
* Fix incorrect data input behaviorTony Leinonen2020-09-283-3/+15
* Prevent duplicates in searchPaths and reverse itTomi Korpipaa2020-09-282-7/+9
* Fix signal autotest for LinuxTomi Korpipaa2020-09-281-0/+3
* Add signal objectv2.8.0-beta1Kaj Grönholm2020-09-256-9/+37
* Unify source path usage in runtimeAntti Määttä2020-09-2413-151/+336
* Remove unused codeAntti Määttä2020-09-211-4/+0
* Remove unused functionsAntti Määttä2020-09-211-22/+0
* Add support for onActivate and onDeactivate ActionsKaj Grönholm2020-09-2114-32/+178
* Ignore schema when comparing texture keysJanne Koskinen2020-09-141-0/+5
* Try loading files outside of UIP/UIAJanne Koskinen2020-09-141-0/+14
* Fix disable depth test and disable depth prepassTony Leinonen2020-09-142-3/+7
* Bump version to 2.8Tomi Korpipaa2020-09-141-1/+1
* Fix RGBE specular map shaderAntti Määttä2020-09-141-8/+19
* Fix function parametersTony Leinonen2020-09-091-4/+4
* Disable alpha test for screen blend modeTony Leinonen2020-09-091-1/+2
* Fix m_shaderCacheCompression typeKaj Grönholm2020-09-081-1/+1
* Support automatic detection of texture file extensionKaj Grönholm2020-09-042-5/+68
* Fix stereomode crashKaj Grönholm2020-08-251-0/+1
* Fix white flash in first frameAntti Määttä2020-08-171-2/+5
* Fix performance timers compilationJanne Koskinen2020-08-171-1/+1
* Fix stereoscopic rendering with subpresentationsKaj Grönholm2020-08-126-6/+18
* Allow getting texture id from subpresentation layerAntti Määttä2020-08-124-44/+59
* Scale QML stream item size up to nearest divisible-by-four sizeTomi Korpipaa2020-08-123-1/+18
* Optimize runtime performanceAntti Määttä2020-08-117-66/+61
* Fix transparent objects in ordered groupsJere Tuliniemi2020-07-281-1/+0
* Fix slide rollback when setting timeline valueJere Tuliniemi2020-07-231-5/+3
* Merge branch '2.7'Antti Kokko2020-06-2538-121/+384
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| * Add support for MSVC2019 compilerv2.7.0-5.15.02.7Tomi Korpipää2020-06-161-0/+4
| * Also check target architecture for mips64Tomi Korpipaa2020-06-161-1/+1
| * Prevent compilation on mips64 architecturesTomi Korpipaa2020-06-161-1/+2
| * Remove duplicate include for AndroidTomi Korpipaa2020-06-161-1/+0
| * Update eastl submoduleTomi Korpipää2020-06-161-0/+0