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qt3dstudio/ogl-runtime.git
2.4
2.5
2.6
2.7
master
OpenGL based runtime for Qt 3D Studio
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Author
Age
Files
Lines
*
Make Font property controllable
Janne Kangas
2020-03-25
1
-1
/
+1
*
Add dynamic layer resizing
Jere Tuliniemi
2020-02-28
1
-0
/
+10
*
Implement culling mode for materials
Antti Määttä
2020-01-21
1
-0
/
+1
*
Add toggle for disabling ambient occlusion
Janne Kangas
2020-01-15
1
-1
/
+4
*
Implement ordered group
Antti Määttä
2020-01-13
1
-0
/
+2
*
Optimize and cleanup shaders
Antti Määttä
2019-12-27
11
-581
/
+127
*
Support RGBE hdr images directly
Antti Määttä
2019-12-13
2
-382
/
+66
*
Merge remote-tracking branch 'origin/2.5'
Miikka Heikkinen
2019-11-01
1
-2
/
+2
|
\
|
*
Adjust shadow depth bias range and step size
Tomi Korpipaa
2019-10-02
1
-1
/
+1
|
*
Change placement of the Transparency Mode property
Jere Tuliniemi
2019-09-23
1
-1
/
+1
*
|
Limit camera field of view to 179 degrees
Janne Kangas
2019-10-28
1
-1
/
+1
|
/
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
1
-0
/
+1
*
Implement two-pass rendering for transparent objects
Antti Määttä
2019-09-12
2
-2
/
+2
*
Convert GGX specular function to isotropic
Antti Määttä
2019-08-29
1
-89
/
+46
*
Add property to Camera to enable frustum culling when needed
Andy Nichols
2019-08-29
1
-1
/
+2
*
Disable Depth Pre-pass by default
Andy Nichols
2019-08-29
1
-1
/
+1
*
Long live the slayer!
Pasi Keränen
2019-06-07
114
-0
/
+14334