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qt3dstudio/ogl-runtime.git
2.4
2.5
2.6
2.7
master
OpenGL based runtime for Qt 3D Studio
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api
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studio3dqml
Commit message (
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Author
Age
Files
Lines
*
Add support for progressive stereoscopic rendering
Kaj Grönholm
2020-04-08
2
-0
/
+3
*
Shader caching improvements
Miikka Heikkinen
2020-02-25
1
-0
/
+5
*
Register runtime versions
Tomi Korpipaa
2020-02-21
1
-0
/
+4
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
3
-0
/
+5
*
Don't render when scene is not changing
Antti Määttä
2020-01-22
2
-5
/
+10
*
Bump qml module version
Tomi Korpipaa
2019-10-01
4
-9
/
+84
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
1
-0
/
+4
*
Implement shader caching
Miikka Heikkinen
2019-09-12
4
-24
/
+35
*
Add support for stereoscopic rendering
Kaj Grönholm
2019-08-23
1
-0
/
+4
*
Clear the QQuickWindow background before rendering
Miikka Heikkinen
2019-08-19
2
-5
/
+0
*
Don't share surface between async init contexts
Miikka Heikkinen
2019-08-14
4
-9
/
+29
*
Make runtime initialization optionally not block QML
Miikka Heikkinen
2019-08-13
7
-35
/
+299
*
Batch datainput value changes per-frame for QML context
Janne Kangas
2019-08-09
2
-0
/
+18
*
Initialize runtime after first Quick frame has been shown
Miikka Heikkinen
2019-08-07
2
-4
/
+30
*
Fix simpleqml example
Antti Määttä
2019-06-28
4
-8
/
+22
*
Add plugins.qmltypes file
Pasi Keränen
2019-06-27
1
-0
/
+438
*
Add Q3DSStudio3D::viewerSettings() documentation
Mats Honkamaa
2019-06-25
1
-1
/
+4
*
Add matteEnabled to viewer settings
Antti Määttä
2019-06-20
1
-0
/
+2
*
Initial OpenGL runtime documentation structure
Mats Honkamaa
2019-06-19
2
-45
/
+1
*
Pass QML engine to stream proxy
Jari Karppinen
2019-06-11
1
-1
/
+3
*
Long live the slayer!
Pasi Keränen
2019-06-07
10
-0
/
+1635