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* Add support to get a bezier curve extreme valuesMahmoud Badri2019-09-055-6/+91
* Add property to Camera to enable frustum culling when neededAndy Nichols2019-08-292-1/+3
* Disable Depth Pre-pass by defaultAndy Nichols2019-08-291-1/+1
* Remove some warnings from Qt3DSDMAnimation.hMahmoud Badri2019-08-281-6/+6
* Unify timeline unit to millisecondMahmoud Badri2019-08-2618-272/+221
* small fix in a method renamingMahmoud Badri2019-08-193-3/+3
* Fix Easing animationMahmoud Badri2019-08-195-314/+142
* remove the old bezier equation solversMahmoud Badri2019-08-161-3/+1
* Change Float4 to use QVector4DJere Tuliniemi2019-08-132-3/+4
* Use reloadable textures with dynamic objectsAntti Määttä2019-08-122-1/+17
* Add support for Float3 and Float4 property typesJere Tuliniemi2019-08-093-6/+13
* Add custom shader recompilation support to the runtimeJere Tuliniemi2019-08-011-0/+3
* Support changing property animation type and curve editorMahmoud Badri2019-08-017-130/+224
* Simplify the 2 methods that gets the animation arityMahmoud Badri2019-07-033-57/+54
* Fix grouping in "Set datainput controller" menu, runtime partMiikka Heikkinen2019-06-283-8/+16
* Fix editor build on mingwAntti Määttä2019-06-111-0/+1
* Long live the slayer!Pasi Keränen2019-06-0774-0/+27775