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path: root/src/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
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* Indicate material shader errors in EditorJanne Kangas2019-10-021-1/+16
* Implement two-pass rendering for transparent objectsAntti Määttä2019-09-121-36/+390
* Convert GGX specular function to isotropicAntti Määttä2019-08-291-3/+3
* Long live the slayer!Pasi Keränen2019-06-071-0/+1931