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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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runtimerender
Commit message (
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Author
Age
Files
Lines
*
Fix subpresentations in custom shaders
Jere Tuliniemi
2020-03-05
4
-13
/
+29
*
Add depth function customization for custom materials
Jere Tuliniemi
2020-03-03
3
-0
/
+38
*
Add dynamic layer resizing
Jere Tuliniemi
2020-02-28
11
-6
/
+357
*
Fix blending issues in ordered group
Janne Kangas
2020-02-26
1
-3
/
+10
*
Shader caching improvements
Miikka Heikkinen
2020-02-25
1
-0
/
+1
*
Stereoscopic rendering optimizations
Kaj Grönholm
2020-02-20
1
-48
/
+51
*
Handle ordered attribute in runtime
Janne Kangas
2020-02-17
1
-1
/
+2
*
Fix stereoscopic camera separation
Kaj Grönholm
2020-02-17
1
-2
/
+6
*
Fix rendering after stereoscopic mode switch
Kaj Grönholm
2020-02-14
2
-0
/
+8
*
Add size and format to textureid query
Janne Kangas
2020-02-11
3
-1
/
+43
*
Fix distance field text caching logic
Jere Tuliniemi
2020-02-11
1
-5
/
+18
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
2
-6
/
+15
*
Add projectionMatrix uniform
Antti Määttä
2020-02-10
2
-11
/
+19
*
Add warning for missing images during batch load
Jere Tuliniemi
2020-01-27
1
-0
/
+2
*
Don't render when scene is not changing
Antti Määttä
2020-01-22
5
-12
/
+17
*
Implement culling mode for materials
Antti Määttä
2020-01-21
9
-19
/
+123
*
Fix adding uTransform and vTransform to shaders
Antti Määttä
2020-01-20
1
-1
/
+1
*
Add toggle for disabling ambient occlusion
Janne Kangas
2020-01-15
5
-1
/
+6
*
Implement ordered group
Antti Määttä
2020-01-13
11
-199
/
+408
*
Add env variable to configure shader precision
Antti Määttä
2020-01-13
1
-10
/
+38
*
Fix assert when scanning hdr image for transparency
Antti Määttä
2020-01-10
1
-0
/
+1
*
Fix default material normal mapping
Kaj Grönholm
2020-01-08
1
-1
/
+1
*
Optimize and cleanup shaders
Antti Määttä
2019-12-27
1
-170
/
+171
*
Fix distance field text alignment
Jere Tuliniemi
2019-12-16
1
-33
/
+45
*
Support RGBE hdr images directly
Antti Määttä
2019-12-13
4
-78
/
+326
*
Add project setting for automatically flipping compressed textures
Janne Kangas
2019-12-12
12
-25
/
+63
*
Improve perf logging #2
Kaj Grönholm
2019-12-09
5
-48
/
+63
*
Fix opaque pixel detection
Jere Tuliniemi
2019-12-05
1
-2
/
+3
*
Fix qml subpresentation alpha premultiply setting
Antti Määttä
2019-12-04
2
-2
/
+2
*
Improve perf logging & timers
Kaj Grönholm
2019-12-03
6
-18
/
+18
*
Fix subpresentation transparent clear
Antti Määttä
2019-11-29
11
-34
/
+115
*
Detach depthstencil attachment after shadow pass
Janne Kangas
2019-11-27
1
-0
/
+2
*
Check Force Transparent after checking for alpha test
Jere Tuliniemi
2019-11-27
1
-6
/
+6
*
Premultiply subpresentation clear color
Antti Määttä
2019-11-21
1
-0
/
+5
*
Fix crash when effect shader code is changed externally
Janne Kangas
2019-11-20
2
-18
/
+9
*
Support LEGACY_ASTC_LOADING with delayed loading
Jere Tuliniemi
2019-11-20
1
-0
/
+2
*
Force shader compilation on effect active
Janne Kangas
2019-11-07
1
-0
/
+2
*
Store line feeds as substitute characters in UIP
Janne Kangas
2019-11-06
1
-0
/
+4
*
Fix loading pregenerated distance field cache
v2.5.0-rc
Eskil Abrahamsen Blomfeldt
2019-10-15
1
-1
/
+2
*
Remove extra memcopy from ASTC loading
Janne Koskinen
2019-10-11
1
-4
/
+4
*
Add anaglyph stereoscopic modes into opengl runtime
Kaj Grönholm
2019-10-11
4
-3
/
+26
*
Fix rendering effects and caching effect texture
Antti Määttä
2019-10-03
1
-3
/
+13
*
Fix asserts when using effects
Antti Määttä
2019-10-03
1
-0
/
+1
*
Indicate material shader errors in Editor
Janne Kangas
2019-10-02
15
-30
/
+144
*
Indicate effect shader errors in Editor
v2.5.0-beta2
Janne Kangas
2019-09-30
8
-17
/
+44
*
Provide texture ids through the C++ API
Jere Tuliniemi
2019-09-30
6
-18
/
+49
*
Fix background color clear with shadows
Antti Määttä
2019-09-25
1
-1
/
+3
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
7
-1
/
+71
*
Fix ASTC loading
Kimmo Ollila
2019-09-17
1
-0
/
+5
*
Add support for loading ASTC texture containers
Andy Nichols
2019-09-17
3
-0
/
+207
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