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* Add signal objectv2.8.0-beta1Kaj Grönholm2020-09-255-0/+28
* Unify source path usage in runtimeAntti Määttä2020-09-2413-151/+336
* Remove unused codeAntti Määttä2020-09-211-4/+0
* Remove unused functionsAntti Määttä2020-09-211-22/+0
* Add support for onActivate and onDeactivate ActionsKaj Grönholm2020-09-217-2/+38
* Ignore schema when comparing texture keysJanne Koskinen2020-09-141-0/+5
* Try loading files outside of UIP/UIAJanne Koskinen2020-09-141-0/+14
* Fix disable depth test and disable depth prepassTony Leinonen2020-09-142-3/+7
* Fix RGBE specular map shaderAntti Määttä2020-09-141-8/+19
* Fix function parametersTony Leinonen2020-09-091-4/+4
* Disable alpha test for screen blend modeTony Leinonen2020-09-091-1/+2
* Fix m_shaderCacheCompression typeKaj Grönholm2020-09-081-1/+1
* Support automatic detection of texture file extensionKaj Grönholm2020-09-041-5/+43
* Fix stereomode crashKaj Grönholm2020-08-251-0/+1
* Fix white flash in first frameAntti Määttä2020-08-171-2/+5
* Fix performance timers compilationJanne Koskinen2020-08-171-1/+1
* Fix stereoscopic rendering with subpresentationsKaj Grönholm2020-08-126-6/+18
* Allow getting texture id from subpresentation layerAntti Määttä2020-08-124-44/+59
* Scale QML stream item size up to nearest divisible-by-four sizeTomi Korpipaa2020-08-123-1/+18
* Optimize runtime performanceAntti Määttä2020-08-117-66/+61
* Fix transparent objects in ordered groupsJere Tuliniemi2020-07-281-1/+0
* Fix slide rollback when setting timeline valueJere Tuliniemi2020-07-231-5/+3
* Add support for MSVC2019 compilerv2.7.0-5.15.02.7Tomi Korpipää2020-06-161-0/+4
* Update eastl submoduleTomi Korpipää2020-06-161-0/+0
* Fix loading custom material textures with delayed loadingv2.7.0Antti Määttä2020-05-254-25/+49
* Properly fix editor loading custom material imagesAntti Määttä2020-05-201-16/+21
* Fix data inputs with delayed loadingv2.7.0-rc2Jere Tuliniemi2020-05-083-0/+18
* Fix editor loading custom material imagesAntti Määttä2020-05-071-6/+19
* Add ECT2_EAC to supported ktx formatsAntti Määttä2020-05-071-0/+2
* Fix studio viewport rendering when scene camera is visibleAntti Määttä2020-05-0712-46/+15
* Fix activating child elements when di activatingAntti Määttä2020-05-041-7/+12
* Add missing signal documentationTomi Korpipää2020-04-281-0/+16
* Don't try to load images with a subpresentation id as the pathJere Tuliniemi2020-04-271-1/+2
* Document QQuickImageProvider usageJere Tuliniemi2020-04-271-0/+24
* Add default texture paths to source pathsAntti Määttä2020-04-242-5/+12
* Limit directional shadow map frustum to scene boundsJere Tuliniemi2020-04-241-31/+70
* Add support for skipping rendering framesKaj Grönholm2020-04-1613-2/+121
* Merge branch 'master' into 2.7Antti Kokko2020-04-1614-11/+173
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| * Add support for progressive stereoscopic renderingKaj Grönholm2020-04-0814-11/+173
* | Lazy load custom material subpresentationsJere Tuliniemi2020-04-141-0/+18
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* Make attributes referenced for custom materialsJanne Kangas2020-04-073-9/+25
* Fix Temporal AA memory leak with dynamic layer resizeJere Tuliniemi2020-04-031-0/+2
* Delayed loading: Load subpresentation with setAttributeJere Tuliniemi2020-03-262-1/+19
* Make sure GoToTime works also when triggered at simultaneous activationJanne Kangas2020-03-255-9/+56
* Fix editor picking with dynamic resizeJere Tuliniemi2020-03-231-1/+10
* Release layer cache texture when layer size changesJere Tuliniemi2020-03-231-0/+10
* Disable temporal AA when layer texture size changesJere Tuliniemi2020-03-231-4/+6
* Remove the old shader result if compilation failsJanne Kangas2020-03-101-0/+3
* Ignore controlled property changesJere Tuliniemi2020-03-091-0/+1
* Fix subpresentations in custom shadersJere Tuliniemi2020-03-054-13/+29