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* Fix stereoscopic camera separationKaj Grönholm2020-02-171-2/+6
* Fix rendering after stereoscopic mode switchKaj Grönholm2020-02-142-0/+8
* Add size and format to textureid queryJanne Kangas2020-02-1111-1/+131
* Fix distance field text caching logicJere Tuliniemi2020-02-111-5/+18
* Implement shader cache loading error handlingAntti Määttä2020-02-1012-16/+45
* Add projectionMatrix uniformAntti Määttä2020-02-102-11/+19
* Merge branch '2.6'Antti Kokko2020-02-102-2/+2
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| * Fix crash in autotestv2.6.02.6Antti Määttä2020-01-302-2/+2
* | Load component subpresentation when neededJere Tuliniemi2020-02-061-4/+26
* | Update and fix documentationJanne Kangas2020-02-069-76/+81
* | Fix delayed loading data input crashJere Tuliniemi2020-02-051-1/+1
* | Add warning for missing images during batch loadJere Tuliniemi2020-01-271-0/+2
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* Optimize element attribute name hashingAntti Määttä2020-01-2223-318/+372
* Don't render when scene is not changingAntti Määttä2020-01-2214-32/+51
* Implement culling mode for materialsAntti Määttä2020-01-2116-21/+171
* Harmonize slide indexing between Q3DSPresentation and Q3DSSceneElementJanne Kangas2020-01-212-15/+19
* Fix adding uTransform and vTransform to shadersAntti Määttä2020-01-201-1/+1
* Remove unused and duplicate codeAntti Määttä2020-01-205-217/+2
* Load referenced material assets upon useJere Tuliniemi2020-01-164-15/+117
* Add toggle for disabling ambient occlusionJanne Kangas2020-01-1511-1/+12
* Implement ordered groupAntti Määttä2020-01-1317-199/+415
* Fix setting value for uninitialized attributesAntti Määttä2020-01-134-2/+38
* Fix SceneElement::currentSlideIndexJanne Kangas2020-01-132-21/+35
* Add env variable to configure shader precisionAntti Määttä2020-01-131-10/+38
* Add C++ API method to export and import shader cache as QByteArrayMiikka Heikkinen2020-01-133-14/+76
* Fix assert when scanning hdr image for transparencyAntti Määttä2020-01-101-0/+1
* Fix default material normal mappingKaj Grönholm2020-01-081-1/+1
* Optimize and cleanup shadersAntti Määttä2019-12-271-170/+171
* Fix distance field text alignmentJere Tuliniemi2019-12-161-33/+45
* Minor perf logging tweakKaj Grönholm2019-12-134-11/+24
* Support RGBE hdr images directlyAntti Määttä2019-12-137-257/+338
* Document usage of QT3DS_ENABLE_PERF_LOGGINGKaj Grönholm2019-12-121-0/+43
* Add project setting for automatically flipping compressed texturesJanne Kangas2019-12-1215-30/+81
* Prevent loading subpresentation multiple timesAntti Määttä2019-12-101-2/+3
* Add env flag for selecting OpenGL backendJere Tuliniemi2019-12-091-26/+35
* Improve perf logging #2Kaj Grönholm2019-12-0912-87/+143
* Fix opaque pixel detectionJere Tuliniemi2019-12-051-2/+3
* Fix qml subpresentation alpha premultiply settingAntti Määttä2019-12-042-2/+2
* Improve perf logging & timersKaj Grönholm2019-12-0312-78/+86
* Fix subpresentation transparent clearAntti Määttä2019-11-2911-34/+115
* Fix matteEnabled viewer settingKaj Grönholm2019-11-291-1/+1
* Fix building & running runtime autotestsKaj Grönholm2019-11-281-0/+8
* Detach depthstencil attachment after shadow passJanne Kangas2019-11-271-0/+2
* Check Force Transparent after checking for alpha testJere Tuliniemi2019-11-271-6/+6
* Premultiply subpresentation clear colorAntti Määttä2019-11-211-0/+5
* Always handle datainput-driven activity changesJanne Kangas2019-11-203-4/+11
* Fix crash when effect shader code is changed externallyJanne Kangas2019-11-202-18/+9
* Always update ImagesAntti Määttä2019-11-201-3/+4
* Allow setting timeline value when element is about to activateAntti Määttä2019-11-206-6/+33
* Support LEGACY_ASTC_LOADING with delayed loadingJere Tuliniemi2019-11-201-0/+2