From b4954701093739e7a4e54a0669f306922d0d4605 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pasi=20Kera=CC=88nen?= Date: Thu, 6 Jun 2019 16:22:02 +0300 Subject: Long live the slayer! MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Initial commit of OpenGL Runtime to repository. Based on SHA1 61823aaccc6510699a54b34a2fe3f7523dab3b4e of qt3dstudio repository. Task-number: QT3DS-3600 Change-Id: Iaeb80237399f0e5656a19ebec9d1ab3a681d8832 Reviewed-by: Pasi Keränen --- .../resourcemanager/Qt3DSRenderBufferManager.h | 119 +++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h (limited to 'src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h') diff --git a/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h b/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h new file mode 100644 index 0000000..070ab67 --- /dev/null +++ b/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h @@ -0,0 +1,119 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_BUFFER_MANAGER_H +#define QT3DS_RENDER_BUFFER_MANAGER_H +#include "Qt3DSRender.h" +#include "EASTL/utility.h" //pair +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/StringTable.h" +#include "Qt3DSRenderImageTextureData.h" +#include "foundation/Qt3DSBounds3.h" + +namespace qt3dsimp { + struct Mesh; +} + +namespace qt3ds { +namespace render { + + class IBufferManager : public NVRefCounted + { + protected: + virtual ~IBufferManager() {} + + public: + // Path manipulation used to get the final path form a base path plus relative extension + virtual CRegisteredString CombineBaseAndRelative(const char8_t *inBase, + const char8_t *inRelative) = 0; + virtual void SetImageHasTransparency(CRegisteredString inSourcePath, + bool inHasTransparency) = 0; + virtual bool GetImageHasTransparency(CRegisteredString inSourcePath) const = 0; + virtual void SetImageTransparencyToFalseIfNotSet(CRegisteredString inSourcePath) = 0; + virtual void SetInvertImageUVCoords(CRegisteredString inSourcePath, + bool inShouldInvertCoords) = 0; + + // Returns true if this image has been loaded into memory + // This call is threadsafe. Nothing else on this object is guaranteed to be. + virtual bool IsImageLoaded(CRegisteredString inSourcePath) = 0; + + // Alias one image path with another image path. Optionally this object will ignore the + // call if + // the source path is already loaded. Aliasing is currently used to allow a default image + // to be shown + // in place of an image that is loading offline. + // Returns true if the image was aliased, false otherwise. + virtual bool AliasImagePath(CRegisteredString inSourcePath, CRegisteredString inAliasPath, + bool inIgnoreIfLoaded) = 0; + virtual void UnaliasImagePath(CRegisteredString inSourcePath) = 0; + + // Returns the given source path unless the source path is aliased; in which case returns + // the aliased path. + virtual CRegisteredString GetImagePath(CRegisteredString inSourcePath) = 0; + // Returns a texture and a boolean indicating if this texture has transparency in it or not. + // Can't name this LoadImage because that gets mangled by windows to LoadImageA (uggh) + // In some cases we need to only scan particular images for transparency. + virtual SImageTextureData LoadRenderImage(CRegisteredString inImagePath, + SLoadedTexture &inTexture, + bool inForceScanForTransparency = false, + bool inBsdfMipmaps = false) = 0; + virtual SImageTextureData LoadRenderImage(CRegisteredString inSourcePath, + bool inForceScanForTransparency = false, + bool inBsdfMipmaps = false) = 0; + + virtual ReloadableTexturePtr CreateReloadableImage(CRegisteredString inSourcePath, + bool inForceScanForTransparency = false, + bool inBsdfMipmaps = false) = 0; + virtual void enableReloadableResources(bool enable) = 0; + virtual bool isReloadableResourcesEnabled() const = 0; + + virtual void loadSet(const QSet &imageSet) = 0; + virtual void unloadSet(const QSet &imageSet) = 0; + + virtual void loadCustomMesh(const QString &name, qt3dsimp::Mesh *mesh) = 0; + virtual SRenderMesh *LoadMesh(CRegisteredString inSourcePath) = 0; + + virtual SRenderMesh *CreateMesh(const char *inSourcePath, QT3DSU8 *inVertData, + QT3DSU32 inNumVerts, QT3DSU32 inVertStride, QT3DSU32 *inIndexData, + QT3DSU32 inIndexCount, qt3ds::NVBounds3 inBounds) = 0; + + // Remove *all* buffers from the buffer manager; + virtual void Clear() = 0; + virtual void InvalidateBuffer(CRegisteredString inSourcePath) = 0; + virtual IStringTable &GetStringTable() = 0; + + static IBufferManager &Create(NVRenderContext &inRenderContext, IStringTable &inStrTable, + IInputStreamFactory &inInputStreamFactory, + IPerfTimer &inTimer); + }; +} +} + +#endif -- cgit v1.2.3