/**************************************************************************** ** ** Copyright (c) 2016 NVIDIA CORPORATION. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DS_PLUGIN_H #define Q3DS_PLUGIN_H #include static void initResources() { #ifdef QT_STATIC Q_INIT_RESOURCE(qmake_QtStudio3D_OpenGL); #endif } QT_BEGIN_NAMESPACE class Q3DSPlugin : public QQmlExtensionPlugin { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QQmlExtensionInterface") public: Q3DSPlugin(QObject *parent = 0) : QQmlExtensionPlugin(parent) { initResources(); } void registerTypes(const char *uri) override; }; QT_END_NAMESPACE #endif // Q3DS_PLUGIN_H