/**************************************************************************** ** ** Copyright (C) 2013 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DS_EVENT_SYSTEM_C_H #define QT3DS_EVENT_SYSTEM_C_H #include //size_t // Interface we expect plugins to use in order to interace with the event system. // This interface is design to avoid using c++ vtables and the C++ abi isn't stable // across compilers. #ifdef _cplusplus extern "C" { #endif // Obnoxious long names to void namespace conflicts enum QT3DSEventSystemEventTypes { QT3DSEventSystemEventTypesNoData = 0, QT3DSEventSystemEventTypesString = 1, QT3DSEventSystemEventTypesNumber = 2, }; typedef const char *Qt3DSEventSystemStr; typedef struct _Qt3DSEventSystemEventValue { QT3DSEventSystemEventTypes m_Type; double m_Number; Qt3DSEventSystemStr m_String; } Qt3DSEventSystemEventValue; typedef struct _Qt3DSEventSystemRegisteredStr { Qt3DSEventSystemStr m_Data; } Qt3DSEventSystemRegisteredStr; typedef struct _Qt3DSEventSystemEventData { Qt3DSEventSystemRegisteredStr m_Name; Qt3DSEventSystemEventValue m_Value; } Qt3DSEventSystemEventData; typedef struct _Qt3DSEventSystemEvent { Qt3DSEventSystemEventData *m_Data; // contiguous block of event data. int m_NumData; } Qt3DSEventSystemEvent; typedef Qt3DSEventSystemEvent *(*Qt3DSEventSystemEventFactoryCreateEventFn)(void *inFactory, int numData); typedef size_t (*Qt3DSEventSystemEventFactoryMaxNumEventDataFn)(void *inFactory); typedef size_t (*Qt3DSEventSystemEventFactoryMaxStrLenFn)(void *inFactory); typedef Qt3DSEventSystemRegisteredStr (*Qt3DSEventSystemEventFactoryRegisterStrFn)( void *inFactory, Qt3DSEventSystemStr inStr); typedef Qt3DSEventSystemStr (*Qt3DSEventSystemEventFactoryAllocateStrFn)(void *inFactory, Qt3DSEventSystemStr inStr); typedef Qt3DSEventSystemStr (*Qt3DSEventSystemEventFactoryAllocateStrLenFn)(void *inFactory, int len); // Factory from the provider's perspective. typedef struct _Qt3DSEventSystemEventFactory { void *m_Factory; Qt3DSEventSystemEventFactoryCreateEventFn createEvent; Qt3DSEventSystemEventFactoryMaxNumEventDataFn getMaxNumEventData; Qt3DSEventSystemEventFactoryMaxStrLenFn getMaxStrLength; Qt3DSEventSystemEventFactoryRegisterStrFn registerStr; Qt3DSEventSystemEventFactoryAllocateStrFn allocateStr; Qt3DSEventSystemEventFactoryAllocateStrLenFn allocateStrLen; } Qt3DSEventSystemEventFactory; typedef size_t (*Qt3DSEventSystemProviderGetNextEventsFn)(void *inProvider, Qt3DSEventSystemEventFactory inFactory, Qt3DSEventSystemEvent **outBuffer, size_t outBufLen); typedef void (*Qt3DSEventSystemProviderReleaseFn)(void *inProvider); typedef struct _Qt3DSEventSystemEventProvider { void *m_Provider; Qt3DSEventSystemProviderGetNextEventsFn getNextEvents; Qt3DSEventSystemProviderReleaseFn release; } Qt3DSEventSystemEventProvider; typedef void (*Qt3DSEventSystemPollerAddProviderFn)(void *inPoller, Qt3DSEventSystemEventProvider inProvider); typedef void (*Qt3DSEventSystemPollerRemoveProviderFn)(void *inPoller, Qt3DSEventSystemEventProvider inProvider); typedef int (*Qt3DSEventSystemPollerignoreProviderFn)(void *inPoller, Qt3DSEventSystemEventProvider inProvider); typedef int (*Qt3DSEventSystemPolleractivateProviderFn)(void *inPoller, Qt3DSEventSystemEventProvider inProvider); typedef struct _Qt3DSEventSystemEventPoller { void *m_Poller; // Providers, once added, will be released by the event poller unless removed Qt3DSEventSystemPollerAddProviderFn addProvider; // Callers are responsible for releasing removed providers. Qt3DSEventSystemPollerRemoveProviderFn removeProvider; Qt3DSEventSystemPollerignoreProviderFn ignoreProvider; Qt3DSEventSystemPolleractivateProviderFn activateProvider; } Qt3DSEventSystemEventPoller; extern const char *PROVIDER_TABLE_ENTRY; extern const char *POLLER_TABLE_ENTRY; #ifdef _cplusplus } #endif #endif