/**************************************************************************** ** ** Copyright (C) 2008-2012 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DS_FOUNDATION_INVASIVE_SET_H #define QT3DS_FOUNDATION_INVASIVE_SET_H #include "foundation/Qt3DS.h" #include "foundation/Qt3DSAllocator.h" #include "foundation/Qt3DSAllocatorCallback.h" #include "foundation/Qt3DSContainers.h" namespace qt3ds { namespace foundation { template class InvasiveSet { nvvector mSet; InvasiveSet(const InvasiveSet &other); InvasiveSet &operator=(const InvasiveSet &other); public: InvasiveSet(NVAllocatorCallback &callback, const char *allocName) : mSet(callback, allocName) { } bool insert(TObjectType &inObject) { QT3DSU32 currentIdx = TGetSetIndexOp()(inObject); if (currentIdx == QT3DS_MAX_U32) { TSetSetIndexOp()(inObject, mSet.size()); mSet.push_back(&inObject); return true; } return false; } bool remove(TObjectType &inObject) { QT3DSU32 currentIdx = TGetSetIndexOp()(inObject); if (currentIdx != QT3DS_MAX_U32) { TObjectType *theEnd = mSet.back(); TObjectType *theObj = &inObject; if (theEnd != theObj) { TSetSetIndexOp()(*theEnd, currentIdx); mSet[currentIdx] = theEnd; } mSet.pop_back(); TSetSetIndexOp()(inObject, QT3DS_MAX_U32); return true; } return false; } bool contains(TObjectType &inObject) { return TGetSetIndexOp()(inObject) != QT3DS_MAX_U32; } void clear() { for (QT3DSU32 idx = 0; idx < mSet.size(); ++idx) TSetSetIndexOp()(*(mSet[idx]), QT3DS_MAX_U32); mSet.clear(); } TObjectType *operator[](QT3DSU32 idx) { return mSet[idx]; } const TObjectType *operator[](QT3DSU32 idx) const { return mSet[idx]; } QT3DSU32 size() const { return mSet.size(); } TObjectType **begin() { return mSet.begin(); } TObjectType **end() { return mSet.end(); } const TObjectType **begin() const { return mSet.begin(); } const TObjectType **end() const { return mSet.end(); } const TObjectType *back() const { return mSet.back(); } TObjectType *back() { return mSet.back(); } }; } } #endif