/**************************************************************************** ** ** Copyright (C) 2008-2012 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DS_FOUNDATION_PERFTIMER_H #define QT3DS_FOUNDATION_PERFTIMER_H #include "foundation/Qt3DSFoundation.h" #include "foundation/Qt3DSTime.h" #include "foundation/Qt3DSRefCounted.h" #include "foundation/StringTable.h" namespace qt3ds { namespace foundation { class IPerfTimer : public NVRefCounted { protected: virtual ~IPerfTimer() {} public: virtual void StartMeasuring() = 0; // amount is in counter frequency units virtual void Update(const char *inTag, QT3DSU64 inAmount, QT3DSU64 inStop) = 0; // Dump current summation of timer data. virtual void OutputTimerData(QT3DSU32 inFrameCount = 0) = 0; virtual void ResetTimerData() = 0; // Returns current duration in ms virtual double CurrentDuration() = 0; static IPerfTimer &CreatePerfTimer(NVFoundationBase &inFoundation); }; // Specialize this struct to get the perf timer in different contexts. template struct STimerProvider { static IPerfTimer &getPerfTimer(TTimerProvider &inProvider) { return inProvider.getPerfTimer(); } }; template IPerfTimer &getPerfTimer(TTimerProvider &inProvider) { return STimerProvider::getPerfTimer(inProvider); } struct SStackPerfTimer { IPerfTimer *m_Timer; QT3DSU64 m_Start; const char *m_Id; SStackPerfTimer(IPerfTimer &destination, const char *inId) : m_Timer(&destination) , m_Start(Time::getCurrentCounterValue()) , m_Id(inId) { } SStackPerfTimer(IPerfTimer *destination, const char *inId) : m_Timer(destination) , m_Start(Time::getCurrentCounterValue()) , m_Id(inId) { } ~SStackPerfTimer() { if (m_Timer) { QT3DSU64 theStop = Time::getCurrentCounterValue(); QT3DSU64 theAmount = theStop - m_Start; m_Timer->Update(m_Id, theAmount, theStop); } } }; } } #ifdef QT3DS_ENABLE_PERF_LOGGING #define QT3DS_PERF_SCOPED_TIMER(timer, name) \ SStackPerfTimer __perfTimer(timer, name); #else /// Empty macro #define QT3DS_PERF_SCOPED_TIMER(timer, name) #endif #endif