/**************************************************************************** ** ** Copyright (C) 2001-2004 NovodeX AG. ** Copyright (C) 2004-2008 AGEIA Technologies, Inc. ** Copyright (C) 2008-2013 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "foundation/Qt3DS.h" #include "foundation/Qt3DSTime.h" #include #include #if defined QT3DS_APPLE #include #endif // Use real-time high-precision timer. #ifndef QT3DS_APPLE #define CLOCKID CLOCK_REALTIME #endif namespace qt3ds { namespace foundation { const CounterFrequencyToTensOfNanos Time::sCounterFreq = Time::getCounterFrequency(); static Time::Second getTimeSeconds() { static struct timeval _tv; gettimeofday(&_tv, NULL); return double(_tv.tv_sec) + double(_tv.tv_usec) * 0.000001; } Time::Time() { mLastTime = getTimeSeconds(); } Time::Second Time::getElapsedSeconds() { Time::Second curTime = getTimeSeconds(); Time::Second diff = curTime - mLastTime; mLastTime = curTime; return diff; } Time::Second Time::peekElapsedSeconds() { Time::Second curTime = getTimeSeconds(); Time::Second diff = curTime - mLastTime; return diff; } Time::Second Time::getLastTime() const { return mLastTime; } #ifdef QT3DS_APPLE CounterFrequencyToTensOfNanos Time::getCounterFrequency() { mach_timebase_info_data_t info; mach_timebase_info(&info); // mach_absolute_time * (info.numer/info.denom) is in units of nano seconds return CounterFrequencyToTensOfNanos(info.numer, info.denom * 10); } QT3DSU64 Time::getCurrentCounterValue() { return mach_absolute_time(); } #else CounterFrequencyToTensOfNanos Time::getCounterFrequency() { return CounterFrequencyToTensOfNanos(1, 10); } PxU64 Time::getCurrentCounterValue() { struct timespec mCurrTimeInt; clock_gettime(CLOCKID, &mCurrTimeInt); // Convert to nanos as this doesn't cause a large divide here return (static_cast(mCurrTimeInt.tv_sec) * 1000000000) + (static_cast(mCurrTimeInt.tv_nsec)); } #endif } // namespace foundation } // namespace qt3ds