/**************************************************************************** ** ** Copyright (C) 1993-2009 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef QT3DS_IMPORT_CONTAINERS_H #define QT3DS_IMPORT_CONTAINERS_H #include "EASTL/hash_map.h" #include "EASTL/hash_set.h" #include "EASTL/vector.h" #include "foundation/Qt3DSDataRef.h" #include "Qt3DSDMWStrOps.h" namespace qt3dsimp { #define QT3DSIMP_FOREACH(idxnm, val) \ for (QT3DSU32 idxnm = 0, __numItems = (QT3DSU32)val; idxnm < __numItems; ++idxnm) template , typename TPredicate = eastl::equal_to> struct ImportHashMap : public eastl::hash_map { using base_type = eastl::hash_map; ImportHashMap() {} bool contains(const TKey &key) const { return find(key) != base_type::end(); } }; template struct ImportHashSet : public eastl::hash_set, eastl::equal_to> { using base_type = eastl::hash_set, eastl::equal_to>; ImportHashSet() {} bool contains(const TKey &key) const { return base_type::find(key) != base_type::end(); } }; template struct ImportArray : public eastl::vector { using base_type = eastl::vector; ImportArray() {} operator NVConstDataRef() const { return NVConstDataRef(base_type::data(), (QT3DSU32) base_type::size()); } operator NVDataRef() { return NVDataRef(base_type::data(), (QT3DSU32) base_type::size()); } }; inline NVConstDataRef toRef(const wchar_t *data, QT3DSU32 len = 0) { if (IsTrivial(data)) return NVConstDataRef(L"", 0); len = len ? len : (QT3DSU32)wcslen(data); return NVConstDataRef(data, len); } } #endif