/**************************************************************************** ** ** Copyright (C) 2015 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef QT3DS_RENDER_PATH_FONT_TEXT_H #define QT3DS_RENDER_PATH_FONT_TEXT_H #include "foundation/Qt3DSVec2.h" #include "foundation/Qt3DSRefCounted.h" #include "foundation/Qt3DSAtomic.h" #include "foundation/Qt3DSContainers.h" #include "foundation/Qt3DSAllocatorCallback.h" #include "EASTL/string.h" #include "render/backends/Qt3DSRenderBackend.h" namespace qt3ds { namespace render { using namespace foundation; class NVRenderContextImpl; class NVRenderPathFontSpecification; class NVRenderPathFontItem : public NVRefCounted { NVFoundationBase &m_Foundation; ///< pointer to foundation volatile QT3DSI32 mRefCount; ///< Using foundations' naming convention to ease implementation public: /** * @brief constructor * * @param[in] fnd Pointer to foundation * * @return No return. */ NVRenderPathFontItem(NVFoundationBase &fnd); /// @NVRenderPathFontItem destructor ~NVRenderPathFontItem(); // define refcount functions QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation) /** * @brief Setup text * * @param[in] glyphCount number of glyphs * @param[in] glyphIDs array of glyhp ID's * @param[in] type type ( byte, int,... ) * @param[in] posArray array of glyhp positions * @param[in] pixelBound pixel boundary * @param[in] logicalBound logical boundary * @param[in] emScale true type scale * * @return No return. */ void InitTextItem(size_t glyphCount, const QT3DSU32 *glyphIDs, NVRenderPathFormatType::Enum type, QT3DSF32 *posArray, QT3DSVec2 pixelBound, QT3DSVec2 logicalBound, QT3DSF32 emScale); /** * @brief get glyph count * * @return get glyph count */ size_t GetGlyphsCount() { return m_NumGlyphs; } /** * @brief get spacing for char set * * @return spacing array */ const QT3DSF32 *GetSpacing() { return m_TranslateXY; } /** * @brief get name set * * @return name set */ const void *GetGlyphIDs() { return (void *)m_GlyphIDs; } /** * @brief Get Y bound of font metric * * @return transform matrix */ const QT3DSMat44 GetTransform(); private: /** * @brief Get size of type * * @param[in] type type ( byte, int,... ) * * @return true if successful */ QT3DSU32 getSizeofType(NVRenderPathFormatType::Enum type); private: size_t m_NumGlyphs; ///< glyph count QT3DSU32 *m_GlyphIDs; ///< array glyph ID's QT3DSF32 * m_TranslateXY; ///< pointer to arrray for character advance information like kerning QT3DSMat44 m_ModelMatrix; ///< Matrix which converts from font space to box space public: static NVRenderPathFontItem *CreatePathFontItem(NVRenderContextImpl &context); }; } } #endif