/**************************************************************************** ** ** Copyright (C) 2008-2012 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef QT3DS_RENDER_PLUGIN_PROPERTY_VALUE_H #define QT3DS_RENDER_PLUGIN_PROPERTY_VALUE_H #include "Qt3DSRender.h" #include "foundation/StringTable.h" #include "foundation/Qt3DSDiscriminatedUnion.h" #include "Qt3DSRenderPlugin.h" namespace qt3ds { namespace foundation { template <> struct DestructTraits { void destruct(CRegisteredString &) {} }; } } namespace qt3ds { namespace render { template struct SRenderPluginPropertyValueTypeMap { }; template <> struct SRenderPluginPropertyValueTypeMap { enum { TypeMap = RenderPluginPropertyValueTypes::Long }; }; template <> struct SRenderPluginPropertyValueTypeMap { enum { TypeMap = RenderPluginPropertyValueTypes::Float }; }; template <> struct SRenderPluginPropertyValueTypeMap { enum { TypeMap = RenderPluginPropertyValueTypes::String }; }; template <> struct SRenderPluginPropertyValueTypeMap { enum { TypeMap = RenderPluginPropertyValueTypes::Boolean }; }; struct SRenderPluginPropertyValueUnionTraits { typedef RenderPluginPropertyValueTypes::Enum TIdType; enum { TBufferSize = sizeof(CRegisteredString), }; static TIdType getNoDataId() { return RenderPluginPropertyValueTypes::NoRenderPluginPropertyValue; } template static TIdType getType() { return (TIdType)SRenderPluginPropertyValueTypeMap::TypeMap; } template static TRetType visit(char *inData, TIdType inType, TVisitorType inVisitor) { switch (inType) { case RenderPluginPropertyValueTypes::String: return inVisitor(*NVUnionCast(inData)); case RenderPluginPropertyValueTypes::Float: return inVisitor(*NVUnionCast(inData)); case RenderPluginPropertyValueTypes::Long: return inVisitor(*NVUnionCast(inData)); default: QT3DS_ASSERT(false); case RenderPluginPropertyValueTypes::NoRenderPluginPropertyValue: return inVisitor(); } } template static TRetType visit(const char *inData, TIdType inType, TVisitorType inVisitor) { switch (inType) { case RenderPluginPropertyValueTypes::String: return inVisitor(*NVUnionCast(inData)); case RenderPluginPropertyValueTypes::Float: return inVisitor(*NVUnionCast(inData)); case RenderPluginPropertyValueTypes::Long: return inVisitor(*NVUnionCast(inData)); default: QT3DS_ASSERT(false); case RenderPluginPropertyValueTypes::NoRenderPluginPropertyValue: return inVisitor(); } } }; typedef qt3ds::foundation:: DiscriminatedUnion, SRenderPluginPropertyValueUnionTraits::TBufferSize> TRenderPluginPropertyValueUnionType; struct SRenderPluginPropertyValue : public TRenderPluginPropertyValueUnionType { typedef TRenderPluginPropertyValueUnionType TBase; SRenderPluginPropertyValue() {} SRenderPluginPropertyValue(const CRegisteredString &str) : TBase(str) { } SRenderPluginPropertyValue(QT3DSI32 value) : TBase(value) { } SRenderPluginPropertyValue(QT3DSF32 value) : TBase(value) { } SRenderPluginPropertyValue(const SRenderPluginPropertyValue &other) : TBase(static_cast(other)) { } SRenderPluginPropertyValue &operator=(const SRenderPluginPropertyValue &other) { TBase::operator=(other); return *this; } }; struct SRenderPropertyValueUpdate { // Should be the componentized name, so colors get .r .g .b appended // and vectors get .x .y etc. This interface only updates a component at a time. CRegisteredString m_PropertyName; SRenderPluginPropertyValue m_Value; SRenderPropertyValueUpdate() {} SRenderPropertyValueUpdate(CRegisteredString str, const SRenderPluginPropertyValue &v) : m_PropertyName(str) , m_Value(v) { } }; } } #endif