/**************************************************************************** ** ** Copyright (C) 2008-2012 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef QT3DS_RENDER_PATH_H #define QT3DS_RENDER_PATH_H #include "Qt3DSRender.h" #include "Qt3DSRenderNode.h" namespace qt3ds { namespace render { struct PathCapping { enum Enum { Noner = 0, Taper = 1, }; }; struct PathTypes { enum Enum { Noner = 0, Painted, Geometry, }; }; struct PathPaintStyles { enum Enum { Noner = 0, FilledAndStroked, Filled, Stroked, }; }; struct SPath : public SNode { PathTypes::Enum m_PathType; QT3DSF32 m_Width; QT3DSF32 m_LinearError; QT3DSF32 m_EdgeTessAmount; QT3DSF32 m_InnerTessAmount; PathCapping::Enum m_BeginCapping; QT3DSF32 m_BeginCapOffset; QT3DSF32 m_BeginCapOpacity; QT3DSF32 m_BeginCapWidth; PathCapping::Enum m_EndCapping; QT3DSF32 m_EndCapOffset; QT3DSF32 m_EndCapOpacity; QT3DSF32 m_EndCapWidth; SGraphObject *m_Material; SGraphObject *m_SecondMaterial; // Paths can either be immediate - children attached define path // or they can link to a path buffer that defines the path. SPathSubPath *m_FirstSubPath; CRegisteredString m_PathBuffer; PathPaintStyles::Enum m_PaintStyle; bool m_WireframeMode; // Loaded onto the card just as data. SPath() : SNode(GraphObjectTypes::Path) , m_PathType(PathTypes::Geometry) , m_Width(5.0f) , m_LinearError(100.0f) , m_EdgeTessAmount(8.0f) , m_InnerTessAmount(1.0f) , m_BeginCapping(PathCapping::Noner) , m_BeginCapOffset(10.0f) , m_BeginCapOpacity(.2f) , m_BeginCapWidth(0.0f) , m_EndCapping(PathCapping::Noner) , m_EndCapOffset(10.0f) , m_EndCapOpacity(.2f) , m_EndCapWidth(0.0f) , m_Material(NULL) , m_SecondMaterial(NULL) , m_FirstSubPath(NULL) , m_PaintStyle(PathPaintStyles::Stroked) , m_WireframeMode(false) { } bool IsStroked() const { return m_PaintStyle == PathPaintStyles::Stroked || m_PaintStyle == PathPaintStyles::FilledAndStroked; } bool IsFilled() const { return m_PaintStyle == PathPaintStyles::Filled || m_PaintStyle == PathPaintStyles::FilledAndStroked; } void AddMaterial(SGraphObject *inMaterial) { if (m_Material == NULL) m_Material = inMaterial; else m_SecondMaterial = inMaterial; } void ClearMaterials() { m_Material = NULL; m_SecondMaterial = NULL; } void AddSubPath(SPathSubPath &inSubPath); void ClearSubPaths(); // Generic method used during serialization // to remap string and object pointers template void Remap(TRemapperType &inRemapper) { SNode::Remap(inRemapper); inRemapper.Remap(m_PathBuffer); inRemapper.RemapMaterial(m_Material); inRemapper.RemapMaterial(m_SecondMaterial); inRemapper.Remap(m_FirstSubPath); } }; } } #endif