/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "q3dsqmlrender.h" #include "q3dsqmlstreamservice.h" #include "render/Qt3DSRenderContext.h" #include #include Q3DSQmlRender::Q3DSQmlRender(IQt3DSRenderContext &inRenderContext, const char *asset) : m_RenderContext(inRenderContext) , m_qmlStreamRenderer(nullptr) , m_offscreenRenderType(inRenderContext.GetStringTable().RegisterStr(GetRendererName())) , m_assetString(inRenderContext.GetStringTable().RegisterStr(asset)) , m_callback(nullptr) , mRefCount(0) { } Q3DSQmlRender::~Q3DSQmlRender() { m_qmlStreamRenderer = IQ3DSQmlStreamService::getQmlStreamService()->getRenderer(m_assetString.c_str()); if (m_qmlStreamRenderer) m_qmlStreamRenderer->uninitialize(); } CRegisteredString Q3DSQmlRender::GetOffscreenRendererType() { return m_offscreenRenderType; } NVRenderTextureFormats::Enum convertTextureFormat(E_TEXTURE_FORMAT fmt) { NVRenderTextureFormats::Enum ret; switch (fmt) { case E_TEXTURE_RGBA8: ret = NVRenderTextureFormats::RGBA8; break; default: ret = NVRenderTextureFormats::Unknown; break; } return ret; } SOffscreenRendererEnvironment Q3DSQmlRender::GetDesiredEnvironment(QT3DSVec2 inPresScale) { QSize size(0, 0); E_TEXTURE_FORMAT format = E_TEXTURE_UNKNOWN; if (!m_qmlStreamRenderer) initializeRenderer(); if (m_qmlStreamRenderer) { size = m_qmlStreamRenderer->getDesiredSize(); format = m_qmlStreamRenderer->getDesiredFormat(); } return SOffscreenRendererEnvironment( (QT3DSU32)(size.width() * inPresScale.x), (QT3DSU32)(size.height() * inPresScale.y), convertTextureFormat(format), OffscreenRendererDepthValues::Depth24, false, AAModeValues::NoAA); } SOffscreenRenderFlags Q3DSQmlRender::NeedsRender(const SOffscreenRendererEnvironment &inEnvironment, QT3DSVec2 inPresentationScaleFactor, const SRenderInstanceId instanceId) { Q_UNUSED(inEnvironment); Q_UNUSED(inPresentationScaleFactor); Q_UNUSED(instanceId); bool render = false; if (!m_qmlStreamRenderer) initializeRenderer(); if (m_qmlStreamRenderer) render = m_qmlStreamRenderer->isUpdateRequested(); return SOffscreenRenderFlags(false, render); } void Q3DSQmlRender::Render(const SOffscreenRendererEnvironment &inEnvironment, NVRenderContext &inRenderContext, QT3DSVec2 inPresentationScaleFactor, SScene::RenderClearCommand inColorBufferNeedsClear, const SRenderInstanceId instanceId) { Q_UNUSED(inEnvironment) Q_UNUSED(inPresentationScaleFactor) Q_UNUSED(inColorBufferNeedsClear) Q_UNUSED(instanceId) if (m_qmlStreamRenderer) { inRenderContext.PushPropertySet(); m_qmlStreamRenderer->render(); inRenderContext.PopPropertySet(true); if (m_callback) m_callback->onOffscreenRendererFrame(QString(m_assetString.c_str())); } } void Q3DSQmlRender::initializeRenderer() { m_qmlStreamRenderer = IQ3DSQmlStreamService::getQmlStreamService()->getRenderer(m_assetString.c_str()); if (m_qmlStreamRenderer) { if (!m_qmlStreamRenderer->initialize( QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext(), QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext()->surface())) { m_qmlStreamRenderer = nullptr; } else if (m_callback) { m_callback->onOffscreenRendererInitialized(QString(m_assetString.c_str())); } } }