/**************************************************************************** ** ** Copyright (C) 2013 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef QT3DS_STATE_TYPES_H #define QT3DS_STATE_TYPES_H #include "Qt3DSState.h" #include "foundation/StringTable.h" #include "foundation/Qt3DSInvasiveLinkedList.h" #include "foundation/Qt3DSFlags.h" #include "foundation/Qt3DSDataRef.h" #include "foundation/Qt3DSContainers.h" #include "foundation/StringTable.h" #include "foundation/TaggedPointer.h" #include "foundation/Qt3DSVec2.h" #include "foundation/Qt3DSVec3.h" #include "foundation/Qt3DSAtomic.h" #include "foundation/Utils.h" namespace qt3ds { namespace state { // Events, because they created both inside and outside // the state system by various parties. class IEvent : public NVRefCounted { protected: virtual ~IEvent() {} public: virtual CRegisteredString GetName() const = 0; // Optional type string for rtti. No string means this is an opaque event // that cannot be safely cast to any specific event type. virtual CRegisteredString GetEventType() const { return CRegisteredString(); } }; typedef NVScopedRefCounted TEventPtr; DEFINE_INVASIVE_SINGLE_LIST(Data); struct SDataModel { CRegisteredString m_Id; const char8_t *m_Source; const char8_t *m_Expression; TDataList m_Data; SDataModel() : m_Source(nullptr) , m_Expression(nullptr) { } }; struct SData { CRegisteredString m_Id; const char8_t *m_Source; const char8_t *m_Expression; SData *m_NextSibling; SData() : m_Source(nullptr) , m_Expression(nullptr) , m_NextSibling(nullptr) { } }; IMPLEMENT_INVASIVE_SINGLE_LIST(Data, m_NextSibling); } } #endif