/**************************************************************************** ** ** Copyright (C) 1993-2009 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #include "Qt3DSTypes.h" //============================================================================== // Namespace //============================================================================== namespace Q3DStudio { //============================================================================== /** * Static gateway for all asserts. * * By setting your own assert function you can redirect all Runtime asserts. * By default it uses the internal Default method that uses CLog for output * and displays a dialog on Windows PCs. */ class CAssert { //============================================================================== // Typedefs //============================================================================== public: typedef void (*TFunction)(const Q3DStudio::CHAR *inAssert, const Q3DStudio::CHAR *inFile, Q3DStudio::INT32 inLine, const Q3DStudio::CHAR *inFunction); //============================================================================== // Fields //============================================================================== protected: static TFunction s_AssertFunction; ///< Function pointer to active assert function //============================================================================== // Methods //============================================================================== private: // Hidden Constructor CAssert(); public: // Static Usage static void Default(const Q3DStudio::CHAR *inAssert, const Q3DStudio::CHAR *inFile, Q3DStudio::INT32 inLine, const Q3DStudio::CHAR *inFunction); public: // Static Configuration static void SetFunction(TFunction inAssert); static TFunction GetFunction(); }; } // namespace Q3DStudio