/**************************************************************************** ** ** Copyright (C) 2013 - 2016 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "Qt3DSAudioPlayerImpl.h" #include "foundation/Qt3DSLogging.h" #include #ifdef PLATFORM_HAS_QT_MULTIMEDIA_LIB #include #endif // PLATFORM_HAS_QT_MULTIMEDIA_LIB namespace Q3DSViewer { Qt3DSAudioPlayerImpl::Qt3DSAudioPlayerImpl() { } Qt3DSAudioPlayerImpl::~Qt3DSAudioPlayerImpl() { } bool Qt3DSAudioPlayerImpl::PlaySoundFile(const char *inFilePath) { #ifdef PLATFORM_HAS_QT_MULTIMEDIA_LIB QSound::play(QString(inFilePath)); return true; #else Q_UNUSED(inFilePath) qCWarning(qt3ds::WARNING, "Qt3DSAudioPlayerImpl::PlaySoundFile: no QT multimedia lib on this platform"); return false; #endif // PLATFORM_HAS_QT_MULTIMEDIA_LIB } }