/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef REMOTEDEPLOYMENTRECEIVER_H #define REMOTEDEPLOYMENTRECEIVER_H #include #include #include #include class RemoteDeploymentReceiver : public QObject { Q_OBJECT public: explicit RemoteDeploymentReceiver(int serverPort, QObject *parent); ~RemoteDeploymentReceiver(); QString startServer(); void disconnectRemote(); QHostAddress hostAddress() const { return m_hostAddress; } int serverPort() const { return m_serverPort; } void setServerPort(int port) { m_serverPort = port; } bool isConnected() const { return m_connection; } bool isProjectDeployed() const { return m_connection && m_projectDeployed; } QString fileName() const { return m_projectFile; } Q_SIGNALS: void projectChanged(); void projectChanging(); void remoteConnected(); void remoteDisconnected(); private Q_SLOTS: void acceptRemoteConnection(); void acceptRemoteDisconnection(); void readProject(); void setPort(int value); private: QTcpServer *m_tcpServer = nullptr; QTcpSocket *m_connection = nullptr; QHostAddress m_hostAddress; QDataStream m_incoming; QTemporaryDir *m_temporaryDir = nullptr; QString m_projectFile; bool m_projectDeployed; int m_serverPort; }; #endif // REMOTEDEPLOYMENTRECEIVER_H