/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef VIEWER_H #define VIEWER_H #include "remotedeploymentreceiver.h" #include #include #include #include #include "q3dsstudio3d_p.h" class Viewer : public QObject { Q_OBJECT Q_PROPERTY(ContentView contentView READ contentView WRITE setContentView NOTIFY contentViewChanged) Q_PROPERTY(QUrl openFolder READ openFolder WRITE setOpenFolder NOTIFY openFolderChanged) Q_PROPERTY(int connectPort READ connectPort WRITE setConnectPort NOTIFY connectPortChanged) Q_PROPERTY(QString connectText READ connectText NOTIFY connectTextChanged) Q_PROPERTY(bool connected READ isConnected NOTIFY connectedChanged) Q_PROPERTY(QStringList variantList READ variantList WRITE setVariantList NOTIFY variantListChanged) public: enum ContentView { DefaultView, StudioView, ConnectView, SequenceView }; Q_ENUM(ContentView) explicit Viewer(bool generatorMode, QObject *parent = nullptr); ~Viewer(); Q_INVOKABLE void connectRemote(); Q_INVOKABLE void disconnectRemote(); Q_INVOKABLE void loadFile(const QString &filename); Q_INVOKABLE QString convertUrlListToFilename(const QList &list); Q_INVOKABLE void restoreWindowState(QWindow *window); Q_INVOKABLE void storeWindowState(QWindow *window); Q_INVOKABLE void handleMousePress(int x, int y, int button, int buttons, int modifiers); Q_INVOKABLE void handleMouseRelease(int x, int y, int button, int buttons, int modifiers); Q_INVOKABLE void handleMouseMove(int x, int y, int button, int buttons, int modifiers); void setVariantList(const QStringList &variantList); QStringList variantList() const; void setContentView(ContentView view); ContentView contentView() const; void setOpenFolder(const QUrl &folder); QUrl openFolder(); // not const since it potentially updates from settings void setConnectPort(int port); int connectPort(); // not const since it potentially updates from settings QString connectText() const; bool isConnected() const; void setQmlRootObject(QObject *obj); void loadProject(const QByteArray &data); void updateProgress(int percent); void setGeneratorDetails(const QString &filename); public Q_SLOTS: void generatorProgress(int totalFrames, int frameCount); void generatorFinished(bool success, const QString &details); private Q_SLOTS: void loadRemoteDeploymentReceiver(); void remoteProjectChanging(); void remoteConnected(); void remoteDisconnected(); void resetConnectionInfoText(); Q_SIGNALS: void contentViewChanged(); void openFolderChanged(); void connectPortChanged(); void connectTextChanged(); void connectedChanged(); void variantListChanged(); void showInfoOverlay(const QString &infoStr); private: Q3DSStudio3D *qmlStudio(); QString m_openFileDir; QStringList m_variantList; RemoteDeploymentReceiver *m_remoteDeploymentReceiver = nullptr; bool m_generatorMode = false; ContentView m_contentView = DefaultView; QObject *m_qmlRootObject = nullptr; int m_connectPort = -1; QString m_connectText; Q3DSStudio3D *m_qmlStudio = nullptr; QTimer m_connectTextResetTimer; }; #endif // VIEWER_H