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include($$PWD/../../commoninclude.pri)
QT += qml quick opengl studio3d-private
CONFIG += plugin
qtHaveModule(multimedia) {
DEFINES += PLATFORM_HAS_QT_MULTIMEDIA_LIB
QT += multimedia
}
TARGET = qtstudio3dopengl
TARGETPATH = QtStudio3D/OpenGL
IMPORT_VERSION = 2.4
SOURCES += \
q3dsplugin.cpp \
q3dsstudio3d.cpp \
q3dsrenderer.cpp \
q3dspresentationitem.cpp \
q3dsruntimeinitializerthread.cpp
HEADERS += \
q3dsplugin.h \
q3dsrenderer_p.h \
q3dsstudio3d_p.h \
q3dspresentationitem_p.h \
q3dsruntimeinitializerthread_p.h
LIBS += \
-lqt3dsopengl$$qtPlatformTargetSuffix() \
-lqt3dsqmlstreamer$$qtPlatformTargetSuffix()
OTHER_FILES += \
qmldir
load(qml_plugin)
android {
# qt prl files contain hard coded paths to android ndk so don't link against them
# If libraries are missing because of this they need to be added separately
CONFIG -= link_prl
}
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