1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/****************************************************************************
**
** Copyright (C) 1993-2009 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#pragma once
#ifndef QT3DSDM_ACTION_INFO_H
#define QT3DSDM_ACTION_INFO_H
#include "Qt3DSDMDataTypes.h"
#include "Qt3DSDMMetaDataTypes.h"
namespace qt3dsdm {
using std::wstring;
struct SActionInfo
{
// InstanceHandle corresponding to this action (to store other properties not listed here)
Qt3DSDMInstanceHandle m_Instance;
// Where the action is added to
Qt3DSDMSlideHandle m_Slide; // the slide that the action is added to
Qt3DSDMInstanceHandle
m_Owner; // the object that the action is added to (the owner of the action)
// Trigger object
SObjectRefType m_TriggerObject; // trigger object
wstring m_Event; // the list of applicable events is based on object type and stored, by type,
// in metadata
// Target object
SObjectRefType m_TargetObject; // target object
wstring m_Handler; // the list of applicable action handlers is loaded from metadata xml file
// and based on object type
THandlerArgHandleList m_HandlerArgs; // the list of applicable action arguments is dependent on
// the handler and loaded from the metadata xml file.
SActionInfo() {}
SActionInfo(Qt3DSDMInstanceHandle inInstance, Qt3DSDMSlideHandle inSlide,
Qt3DSDMInstanceHandle inOwner)
: m_Instance(inInstance)
, m_Slide(inSlide)
, m_Owner(inOwner)
{
}
};
struct SHandlerArgumentInfo
{
Qt3DSDMActionHandle m_Action; // Action that owns this Action Argument
TCharStr m_Name; // Name of the Action Argument
HandlerArgumentType::Value m_ArgType; // m_ArgType will override m_ValueType
DataModelDataType::Value m_ValueType; // m_ValueType is ignored if ArgType is specified
SValue m_Value; // Value of the Action Argument
SHandlerArgumentInfo()
: m_ArgType(HandlerArgumentType::None)
, m_ValueType(DataModelDataType::None)
{
}
SHandlerArgumentInfo(Qt3DSDMActionHandle inAction, const TCharStr &inName,
HandlerArgumentType::Value inArgType, DataModelDataType::Value inValueType)
: m_Action(inAction)
, m_Name(inName)
, m_ArgType(inArgType)
, m_ValueType(inValueType)
{
}
};
}
#endif
|