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* Fix broken link in online docs sidebarv2.2.02.2Mats Honkamaa2018-12-101-1/+1
* Dragon: Clean up resources properly on shutdownv2.2.0-rcv2.2.0-beta3Svenn-Arne Dragly2018-12-045-0/+42
* Dragon: Remove debug output and add message when Dragon is enabledSvenn-Arne Dragly2018-12-049-10/+2
* Fix stereoscopic mode changing with subpresentationsKaj Grönholm2018-11-302-2/+3
* Dragon: Replace public API to enable Dragon with environment variableSvenn-Arne Dragly2018-11-277-47/+5
* Dragon: Return result of task as const reference instead of copySvenn-Arne Dragly2018-11-271-1/+1
* Dragon: Only build render view commands if necessarySvenn-Arne Dragly2018-11-271-0/+3
* Dragon: Make sure root has worldTransformSvenn-Arne Dragly2018-11-271-1/+3
* Fix dynamic keyframesChristian Strømme2018-11-264-7/+173
* Cleanup Q3DSViewerSettings when reloadingv2.2.0-beta2Kaj Grönholm2018-11-262-0/+6
* Add a way to hook into the private API, with example and docsv2.2.0-beta1Laszlo Agocs2018-11-1615-1/+615
* Make manylayersinquick example a manual test for nowLaszlo Agocs2018-11-168-3/+3
* Add shaders to runtime projectPasi Keränen2018-11-161-0/+4
* Add support for drop-shadows for textTomi Korpipaa2018-11-165-12/+106
* macOS: Implement CPU usage profiler reportingPasi Keränen2018-11-135-5/+218
* Update UIP version numberJere Tuliniemi2018-11-121-1/+2
* Dragon: Optimize and simplify gatherMaterialParametersSvenn-Arne Dragly2018-11-092-82/+16
* Dragon: Don't warn when disabling seamless cube maps on ES2Svenn-Arne Dragly2018-11-091-2/+2
* Dragon: Add Q3DSV_PRIVATE_EXPORT to BackendNodeSvenn-Arne Dragly2018-11-091-1/+2
* Dragon: Reduce the number of texture-related includesSvenn-Arne Dragly2018-11-098-63/+127
* Dragon: Properly handle state changesSvenn-Arne Dragly2018-11-097-77/+48
* Dragon: Derive mipLevels of texture based on texture imagesSvenn-Arne Dragly2018-11-091-1/+3
* Do not share textures in Dragon if they are used for render targetsSvenn-Arne Dragly2018-11-091-1/+13
* Clean up buffer loading in Dragon render aspectSvenn-Arne Dragly2018-11-093-80/+25
* Clean up texture loading in Dragon render aspectSvenn-Arne Dragly2018-11-097-126/+18
* Do not load textures or images if nothing changedSvenn-Arne Dragly2018-11-091-6/+5
* Reuse existing GLTexture for equal LoadedTextureSvenn-Arne Dragly2018-11-099-6/+118
* Make comparison operators of Mutable and Immutable constSvenn-Arne Dragly2018-11-092-4/+4
* Do not pass null to addParameterLaszlo Agocs2018-11-091-2/+2
* Fix issue with multiple View3D + stereoscopicKaj Grönholm2018-11-084-27/+29
* Fix unlinked properties not being applied when there are no tracksChristian Strømme2018-11-073-1/+75
* Revert "Improve state handling"Christian Strømme2018-11-065-380/+401
* Do not set empty sizes for layers rendered by a View3DLaszlo Agocs2018-11-051-1/+1
* Don't draw left & right selectors by defaultKaj Grönholm2018-11-052-30/+17
* Create rendering framegraph only for required viewportsKaj Grönholm2018-11-022-16/+16
* Try loading a ktx image instead of the given one if option is setTomi Korpipaa2018-11-016-13/+54
* Fix dynamic keyframe regressionLaszlo Agocs2018-10-312-15/+72
* macOS: Implement profiler memory reportingPasi Keranen2018-10-311-4/+21
* Add another View3D exampleLaszlo Agocs2018-10-297-1/+309
* Add missing virtual destructorChristian Strømme2018-10-292-0/+6
* Fix implicit convertion warningsChristian Strømme2018-10-291-2/+2
* Change PlayerType names to Scene and ComponentChristian Strømme2018-10-292-11/+11
* Use id() instead of name() for components and slidesChristian Strømme2018-10-291-9/+9
* Make the output for time events say "at" instead of "after"Christian Strømme2018-10-291-2/+2
* Change getSlideName() to output no-slide instead of nullptrChristian Strømme2018-10-291-1/+1
* Print state changes using the states string nameChristian Strømme2018-10-291-1/+8
* Improve state handlingChristian Strømme2018-10-295-401/+380
* Add doc note about View3Ds referring to the same layerLaszlo Agocs2018-10-291-0/+5
* Support advanced blending for sterescopic modesKaj Grönholm2018-10-294-48/+137
* Support stereoscopic renderingKaj Grönholm2018-10-2416-395/+1323