/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSNODE3D_P_H #define Q3DSNODE3D_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "q3dsobject3d_p.h" QT_BEGIN_NAMESPACE class Q3DSV_PRIVATE_EXPORT Q3DSNode3D : public Q3DSObject3D { Q_OBJECT Q_PROPERTY(QVector3D rotation READ rotation WRITE setRotation NOTIFY rotationChanged) Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) Q_PROPERTY(QVector3D scale READ scale WRITE setScale NOTIFY scaleChanged) Q_PROPERTY(QVector3D pivot READ pivot WRITE setPivot NOTIFY pivotChanged) public: Q3DSNode3D(); ~Q3DSNode3D(); Q3DSNode *node() const { return static_cast(object()); } QVector3D scale() const { return m_scale; } QVector3D rotation() const { return m_rotation; } QVector3D position() const { return m_position; } QVector3D pivot() const { return m_pivot; } public Q_SLOTS: void setScale(const QVector3D &scale); void setRotation(const QVector3D &rotation); void setPosition(const QVector3D &position); void setPivot(const QVector3D &pivot); Q_SIGNALS: void scaleChanged(const QVector3D &scale); void rotationChanged(const QVector3D &rotation); void positionChanged(const QVector3D &position); void pivotChanged(const QVector3D &pivot); private: QVector3D m_scale {1, 1, 1}; QVector3D m_rotation; QVector3D m_position; QVector3D m_pivot; }; QT_END_NAMESPACE #endif // Q3DSNODE3D_P_H