/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_BUFFERVISITOR_P_H #define QT3DRENDER_RENDER_BUFFERVISITOR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QEntity; } namespace Qt3DRender { namespace Dragon { template class Q_AUTOTEST_EXPORT BufferVisitor { public: explicit BufferVisitor() { } virtual ~BufferVisitor() { } virtual void visit(uint ndx, ValueType x) { Q_UNUSED(ndx); Q_UNUSED(x); } virtual void visit(uint ndx, ValueType x, ValueType y) { Q_UNUSED(ndx); Q_UNUSED(x); Q_UNUSED(y); } virtual void visit(uint ndx, ValueType x, ValueType y, ValueType z) { Q_UNUSED(ndx); Q_UNUSED(x); Q_UNUSED(y); Q_UNUSED(z); } virtual void visit(uint ndx, ValueType x, ValueType y, ValueType z, ValueType w) { Q_UNUSED(ndx); Q_UNUSED(x); Q_UNUSED(y); Q_UNUSED(z); Q_UNUSED(w); } bool apply(const Attribute &attribute, const Buffer &attributeBuffer, int drawVertexCount) { if (attribute.vertexBaseType() != VertexBaseType) return false; if (attribute.vertexSize() < dataSize) return false; auto data = attributeBuffer.m_data; auto buffer = BufferTypeInfo::castToType(data, attribute.byteOffset()); switch (dataSize) { case 1: traverseCoordinates1(buffer, attribute.byteStride(), drawVertexCount); break; case 2: traverseCoordinates2(buffer, attribute.byteStride(), drawVertexCount); break; case 3: traverseCoordinates3(buffer, attribute.byteStride(), drawVertexCount); break; case 4: traverseCoordinates4(buffer, attribute.byteStride(), drawVertexCount); break; default: Q_UNREACHABLE(); } return true; } bool apply(const Attribute &attribute, const Buffer &attributeBuffer, const Attribute &indexAttribute, const Buffer &indexBuffer, int drawVertexCount, bool primitiveRestartEnabled, int primitiveRestartIndex) { if (attribute.vertexBaseType() != VertexBaseType) return false; if (attribute.vertexSize() < dataSize) return false; auto data = attributeBuffer.m_data; auto buffer = BufferTypeInfo::castToType(data, attribute.byteOffset()); auto indexData = indexBuffer.m_data; if (indexAttribute.vertexBaseType() == QAttribute::UnsignedShort) { auto indexBuffer = BufferTypeInfo::castToType(indexData, indexAttribute.byteOffset()); switch (dataSize) { case 1: traverseCoordinates1Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 2: traverseCoordinates2Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 3: traverseCoordinates3Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 4: traverseCoordinates4Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; default: Q_UNREACHABLE(); } } else { auto indexBuffer = BufferTypeInfo::castToType(indexData, indexAttribute.byteOffset()); switch (dataSize) { case 1: traverseCoordinates1Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 2: traverseCoordinates2Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 3: traverseCoordinates3Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; case 4: traverseCoordinates4Indexed(buffer, attribute.byteStride(), indexBuffer, drawVertexCount, primitiveRestartEnabled, primitiveRestartIndex); break; default: Q_UNREACHABLE(); } } return true; } protected: template void traverseCoordinates1(Coordinate *coordinates, const uint byteStride, const uint count) { const uint stride = byteStride / sizeof(Coordinate); for (uint ndx = 0; ndx < count; ++ndx) { visit(ndx, coordinates[0]); coordinates += stride; } } template void traverseCoordinates1Indexed(Coordinate *coordinates, const uint byteStride, IndexElem *indices, const uint count, bool primitiveRestartEnabled, int primitiveRestartIndex) { const uint stride = byteStride / sizeof(Coordinate); for (uint i = 0; i < count; ++i) { if (!primitiveRestartEnabled || (int) indices[i] != primitiveRestartIndex) { const uint n = stride * indices[i]; visit(i, coordinates[n]); } } } template void traverseCoordinates2(Coordinate *coordinates, const uint byteStride, const uint count) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 2; for (uint ndx = 0; ndx < count; ++ndx) { visit(ndx, coordinates[0], coordinates[1]); coordinates += stride; } } template void traverseCoordinates2Indexed(Coordinate *coordinates, const uint byteStride, IndexElem *indices, const uint count, bool primitiveRestartEnabled, int primitiveRestartIndex) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 2; for (uint i = 0; i < count; ++i) { if (!primitiveRestartEnabled || (int) indices[i] != primitiveRestartIndex) { const uint n = stride * indices[i]; visit(i, coordinates[n], coordinates[n + 1]); } } } template void traverseCoordinates3(Coordinate *coordinates, const uint byteStride, const uint count) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 3; for (uint ndx = 0; ndx < count; ++ndx) { visit(ndx, coordinates[0], coordinates[1], coordinates[2]); coordinates += stride; } } template void traverseCoordinates3Indexed(Coordinate *coordinates, const uint byteStride, IndexElem *indices, const uint count, bool primitiveRestartEnabled, int primitiveRestartIndex) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 3; for (uint i = 0; i < count; ++i) { if (!primitiveRestartEnabled || (int) indices[i] != primitiveRestartIndex) { const uint n = stride * indices[i]; visit(i, coordinates[n], coordinates[n + 1], coordinates[n + 2]); } } } template void traverseCoordinates4(Coordinate *coordinates, const uint byteStride, const uint count) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 4; for (uint ndx = 0; ndx < count; ++ndx) { visit(ndx, coordinates[0], coordinates[1], coordinates[2], coordinates[3]); coordinates += stride; } } template void traverseCoordinates4Indexed(Coordinate *coordinates, const uint byteStride, IndexElem *indices, const uint count, bool primitiveRestartEnabled, int primitiveRestartIndex) { const uint stride = byteStride ? byteStride / sizeof(Coordinate) : 4; for (uint i = 0; i < count; ++i) { if (!primitiveRestartEnabled || (int) indices[i] != primitiveRestartIndex) { const uint n = stride * indices[i]; visit(i, coordinates[n], coordinates[n + 1], coordinates[n + 2], coordinates[n + 3]); } } } }; typedef BufferVisitor Buffer3fVisitor; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_BUFFERVISITOR_P_H