/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSANIMATIONBUILDER_P_H #define Q3DSANIMATIONBUILDER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "q3dsuippresentation_p.h" #include #include QT_BEGIN_NAMESPACE class Q3DSAnimationCallback; class Q3DSAnimationManager { public: using AnimationTrackList = QVector; using AnimationTrackListMap = QHash; void updateAnimations(Q3DSSlide *slide, bool editorMode = false, bool updateDynamicKfs = true); void clearAnimations(Q3DSSlide *slide); void applyChanges(); void clearPendingChanges(); void objectAboutToBeRemovedFromScene(Q3DSGraphObject *obj); struct AnimationValueChange { Q3DSAnimationCallback *cb; }; void queueChange(const AnimationValueChange &change); private: void updateAnimationHelper(const AnimationTrackListMap &targets, Q3DSSlide *slide, bool editorMode, bool updateDkf); void buildClipAnimator(Q3DSSlide *slide); QSet m_changes; QSet m_activeTargets; friend class Q3DSAnimationCallback; }; Q_DECLARE_TYPEINFO(Q3DSAnimationManager::AnimationValueChange, Q_PRIMITIVE_TYPE); inline uint qHash(const Q3DSAnimationManager::AnimationValueChange &key, uint seed = 0, bool init = false); inline bool operator==(const Q3DSAnimationManager::AnimationValueChange &cl, const Q3DSAnimationManager::AnimationValueChange &cr); QT_END_NAMESPACE #endif // Q3DSANIMATIONBUILDER_P_H