/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSDATAMODELPARSER_P_H #define Q3DSDATAMODELPARSER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of a number of Qt sources files. This header file may change from // version to version without notice, or even be removed. // // We mean it. // #include "q3dsabstractxmlparser_p.h" #include "q3dsuippresentation_p.h" #include "q3dspresentationcommon_p.h" #include QT_BEGIN_NAMESPACE class Q3DSV_PRIVATE_EXPORT Q3DSDataModelParser : public Q3DSAbstractXmlParser { public: struct Property { QString name; Q3DS::PropertyType type = Q3DS::Unknown; int componentCount = 1; QString typeStr; QStringList enumValues; QString defaultValue; bool animatable = true; }; static Q3DSDataModelParser *instance(); const QVector *propertiesForType(const QString &typeName); private: Q3DSDataModelParser(); void parseMetaData(); void parseProperty(QVector *props); bool m_valid = false; QHash > m_props; }; QDebug operator<<(QDebug dbg, const Q3DSDataModelParser::Property &prop); QT_END_NAMESPACE #endif // Q3DSDATAMODELPARSER_P_H