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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DSREMOTEDEPLOYMENTMANAGER_H
#define Q3DSREMOTEDEPLOYMENTMANAGER_H
#include <QObject>
#include <QTimer>
QT_BEGIN_NAMESPACE
class Q3DSEngine;
class Q3DSRemoteDeploymentServer;
class Q3DSRemoteDeploymentManager : public QObject
{
Q_OBJECT
public:
enum State {
LocalProject,
ConnectionInfo,
RemoteConnected,
RemoteLoading,
RemoteProject
};
explicit Q3DSRemoteDeploymentManager(Q3DSEngine *engine, int port = 36000);
~Q3DSRemoteDeploymentManager();
void setConnectionPort(int port);
void startServer();
void stopServer();
void showConnectionSetup();
void setState(Q3DSRemoteDeploymentManager::State state);
Q3DSRemoteDeploymentManager::State state() const;
private Q_SLOTS:
void remoteConnected();
void remoteDisconnected();
void remoteProjectChanging();
void loadRemoteProject();
void loadFile(const QString &filename);
Q_SIGNALS:
void stateChanged(Q3DSRemoteDeploymentManager::State state);
private:
void setupConnectionScene();
QString generateConnectionInfo();
void setErrorMessage(const QString &errorString);
void setProgress(int progress) ;
Q3DSEngine *m_engine = nullptr;
Q3DSRemoteDeploymentServer *m_server = nullptr;
int m_port;
QString m_errorMessage;
State m_state = LocalProject;
QTimer m_connectionInfoTimer;
bool m_isReadyToShow = false;
bool m_isRemoteProjectLoaded = false;
};
QT_END_NAMESPACE
#endif // Q3DSREMOTEDEPLOYMENTMANAGER_H
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