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author | Mats Honkamaa <mats.honkamaa@qt.io> | 2019-02-21 09:27:19 +0200 |
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committer | Mats Honkamaa <mats.honkamaa@qt.io> | 2019-02-21 13:15:12 +0000 |
commit | 6c87420a551c1776a21f380c9c2a8fcf2fa7a85c (patch) | |
tree | 6249286e96a5f53767bf2391425239c038adf5b2 | |
parent | 4bb0eba7d661f4efe87bfc86bf6bebef85902be5 (diff) |
Add issues about material definitions to Known Issues
Task-number: QT3DS-2717
Change-Id: I2da75abc3cb52c41d3acca601410412794959a2c
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
-rw-r--r-- | doc/src/known-issues.qdoc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/src/known-issues.qdoc b/doc/src/known-issues.qdoc index 4fe7b09d..6eb002bf 100644 --- a/doc/src/known-issues.qdoc +++ b/doc/src/known-issues.qdoc @@ -52,4 +52,12 @@ replace them with \c{.mesh}. Opening a project that has a QML stream including a Window element causes the viewer to crash. +\section1 Changes to Material Definitions Saved Separately from the Project + +When importing a 3D model to your project, a material definition file is created for each material +in the model. Material definitions are stored separately from the project, meaning that all +changes to these materials are saved even if the project is not saved. + +Refreshing the 3D model import file resets the material properties. + */ |