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author | Tomi Korpipaa <tomi.korpipaa@qt.io> | 2018-05-16 11:08:33 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@qt.io> | 2018-05-17 07:15:50 +0000 |
commit | b60a582aebeff19fe9f0ba59d48b65ebc5a75370 (patch) | |
tree | e64f9ee4edd92a68f692156f2e64fb0a61ce77d6 /doc/src/03-studio/7-inspector-palette.qdoc | |
parent | 4276c67353aee6f014f49dded6fab6d34f218fe6 (diff) |
Fix Studio and Best Practices documentation bugs
Task-number: QT3DS-1678
Task-number: QT3DS-1679
Change-Id: I16e9bde48fc8c18223e8214a4d05156537fa8f7d
Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'doc/src/03-studio/7-inspector-palette.qdoc')
-rw-r--r-- | doc/src/03-studio/7-inspector-palette.qdoc | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/doc/src/03-studio/7-inspector-palette.qdoc b/doc/src/03-studio/7-inspector-palette.qdoc index 560b0be2..9d75659b 100644 --- a/doc/src/03-studio/7-inspector-palette.qdoc +++ b/doc/src/03-studio/7-inspector-palette.qdoc @@ -672,6 +672,9 @@ material, chosen in the top-most property: Lighter than \c Screen. \endlist \li + \b{Enable Vertex Colors} - Use vertex colors from the mesh. These will be multiplied by any other + colors specified for the material. +\li \b{Diffuse Color} - The base color for the material. Set to black to create a purely-specular material (e.g. metals or mirrors). \li @@ -723,6 +726,8 @@ material, chosen in the top-most property: general. Larger values increase the roughness, softening specular highlights and blurring reflections. \li + \b{Roughness Map} - An image to control the specular roughness of the material. +\li \b{Fresnel Power} - Decreases head-on reflections (looking directly at the surface) while maintaining reflections seen at grazing angles. @@ -946,21 +951,7 @@ TODO: Only one font for now. More to be added? horizontal spacing between every character pair. \endlist -\section1 Alias Properties - -An \l{studio-basic-objects-palette.html#alias}{alias} selected in -the Timeline palette shows the following properties in the Inspector -palette (in addition to the \l{transform-properties}{transform properties} described above): - -\list -\li - \b{Reference} - the node to create an alias of. -\li - \e{Note that you cannot create an alias of a Scene, Layer, - Behavior, Material, Effect, or Image element. You can only alias items - that have a transform, i.e. groups, components, cameras, lights, - models, and text.} -\endlist +\omit \section1 Path Properties A \l{best-practices-paths.html}{path} selected in the @@ -1085,5 +1076,5 @@ the following properties in the Inspector palette: first anchor point, as is the \"Outgoing\" value for the last anchor point. \endlist - +\endomit */ |