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author | Kai Koehne <kai.koehne@qt.io> | 2018-01-05 13:22:21 +0100 |
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committer | Pasi Keränen <pasi.keranen@qt.io> | 2018-02-06 12:56:58 +0000 |
commit | a85a5c2f69c4d064786facdd1b566209b2bafd73 (patch) | |
tree | 8bf13c9b3fe955437e68549131eb4d8fec62cf4a /doc | |
parent | 6da4a90c2a96c85194a46eec768d468cfa421620 (diff) |
Doc: Fix missing characters in 'optimizing images'
Change-Id: Ic03ac9dd1eddc7ee2cb28f6ab7fdf51eb4637ff1
Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/10-best-practices/05-optimizingimages.qdoc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/10-best-practices/05-optimizingimages.qdoc b/doc/src/10-best-practices/05-optimizingimages.qdoc index a1e827d7..5f45e910 100644 --- a/doc/src/10-best-practices/05-optimizingimages.qdoc +++ b/doc/src/10-best-practices/05-optimizingimages.qdoc @@ -195,8 +195,8 @@ original size, including portions in perspective.}} Enabling MIP maps creates many smaller copies of the image at an additional 1/3 memory usage. Each mipmap is half the dimensions of the one preceding it, downsized in Photoshop with good image resampling. The -result speeds up renderin - t the appropriate times the graphics card -will use the smaller image for texture lookup - nd also reduces +result speeds up rendering - the appropriate times the graphics card +will use the smaller image for texture lookup - and also reduces aliasing artifacts such as moiré effects or \l{best-practices-antialiasing.html#texture-aliasing}{texture subsampling}. |