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authorMäättä Antti <antti.maatta@qt.io>2018-02-01 12:21:03 +0200
committerTomi Korpipää <tomi.korpipaa@qt.io>2018-02-02 09:43:03 +0000
commitbdcd3b3a3599c55b047a480078ced1449816bcf2 (patch)
treeae61c0fd5f935dafdd8685d3ea58509c50e16fcd /doc
parent0eeb039ba9b1a700e2ba26137d5de018636292a1 (diff)
Fix comment abould lighting flag
The CG_LIGHTING flag is not on by default, but always when there are lights in the scene. Change-Id: I2eb1459c42299bc81b1bfb14e540996757e8f63b Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'doc')
-rw-r--r--doc/src/07-file-formats/5-custom-material-reference.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/07-file-formats/5-custom-material-reference.qdoc b/doc/src/07-file-formats/5-custom-material-reference.qdoc
index cc084c39..5821e0b6 100644
--- a/doc/src/07-file-formats/5-custom-material-reference.qdoc
+++ b/doc/src/07-file-formats/5-custom-material-reference.qdoc
@@ -246,7 +246,7 @@ paths for compilation.
\endcode
\list
-\li \e QT3DS_ENABLE_CG_LIGHTING flag is enabled when CG lighting is enabled(on by default).
+\li \e QT3DS_ENABLE_CG_LIGHTING flag is enabled when lighting is enabled.
\li \e QT3DS_ENABLE_LIGHT_PROBE flag is enabled when light probe is enabled.
\li \e QT3DS_ENABLE_SSAO flag is enabled when screen space ambient occlusion is enabled.
\li \e QT3DS_ENABLE_SSDO flag is enabled when screen space direct occlusion is enabled.