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authorMäättä Antti <antti.maatta@qt.io>2018-05-07 16:55:50 +0300
committerTomi Korpipää <tomi.korpipaa@qt.io>2018-05-11 06:46:32 +0000
commit91312dd53f17767736021ae0a60f69a6db3e4c1c (patch)
treee5f268adeb5919e997b694fbd220374ff6795e3d /examples
parent58afd08df356bea362453e6f77ba62c20b2075e5 (diff)
Convert dds files to png
Leave the dds files in, but use the png files where they were used. Task-number: QT3DS-926 Change-Id: I0844833767c80ea1f3abd0c55b68596caedfc9fe Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'examples')
-rw-r--r--examples/studio3d/SampleProject/effects/Corona.effect4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/studio3d/SampleProject/effects/Corona.effect b/examples/studio3d/SampleProject/effects/Corona.effect
index bdbd1b72..4fc77755 100644
--- a/examples/studio3d/SampleProject/effects/Corona.effect
+++ b/examples/studio3d/SampleProject/effects/Corona.effect
@@ -7,7 +7,7 @@
<Property name="Trailfade" formalName="Fade Amount" min="0" max="1" default="0.8" description="0=no glow, 0.5=fade quickly, 1.0=persistent trails"/>
<Property name="GlowSampler" filter="nearest" clamp="clamp" type="Texture" />
<Property name="GlowCol" formalName="Glow Color" type="Color" default="1 0.6 0.0" description="The color to use for the glow."/>
- <Property name="NoiseSamp" formalName="Noise" filter="linear" clamp="repeat" default="./maps/effects/noise.dds" type="Texture" description="Texture to be used for the noise texture"/>
+ <Property name="NoiseSamp" formalName="Noise" filter="linear" clamp="repeat" default="./maps/effects/noise.png" type="Texture" description="Texture to be used for the noise texture"/>
<Property name="NoiseScale" formalName="Noise Density" min="0" max="10" default="2" description="The density of the noise in corona. The higher the value, the denser and smaller of the noise; the lower the value, the bigger of the noise scale."/>
<Property name="NoiseBright" formalName="Noise Brightness" min="0" max="5" default="4" description="Brightness of the noise."/>
<Property name="NoiseRatio" formalName="Noise Amount" min="0" max="1" default=".15" description="Magnitude of the noise."/>
@@ -94,4 +94,4 @@ void frag ()
<BufferInput param="Sprite" value="[source]"/>
</Pass>
</Passes>
-</Effect> \ No newline at end of file
+</Effect>