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author | Mahmoud Badri <mahmoud.badri@qt.io> | 2019-04-16 13:42:13 +0300 |
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committer | Mahmoud Badri <mahmoud.badri@qt.io> | 2019-05-02 10:19:23 +0000 |
commit | 3dc7636713c98ce2748d367f8525fcab85a6c425 (patch) | |
tree | 12411317058e10feae817e25c33f0e5e24577298 /src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h | |
parent | 437593e677cd1ed85ef846a3488dc3212fdde54a (diff) |
Support alpha channel initial work
In this initial work, all (almost) color properties are converted into a new type (float4) to
support an alpha channel. Alpha channel option is shown in the color dialog for Layer and Scene
background properties only. The following is remaining:
- Scene background alpha doesn't work in the editor (works in the viewer RT1)
Task-number: QT3DS-3128
Change-Id: Ib5540ebc8e2ff68709473451e4a92bf66ddb8ad2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h')
-rw-r--r-- | src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h b/src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h index 4187f626..8935f28b 100644 --- a/src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h +++ b/src/Authoring/QT3DSIMP/Qt3DSImportSGTranslation/Qt3DSImportSceneGraphTranslation.h @@ -359,7 +359,7 @@ public: long inAuthoringToolVersion) = 0; virtual void PushLight(const char *inName) = 0; - virtual void SetLightProperties(int type, const SFloat3 &color, double intensity, + virtual void SetLightProperties(int type, const SFloat4 &color, double intensity, double linearfade, double quadfade, bool shadows) = 0; virtual void PopLight() = 0; virtual void PushCamera(const char *inName) = 0; |