diff options
author | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2017-11-09 17:07:17 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2017-11-10 09:24:52 +0000 |
commit | 449d507d29887addc29cbd9a85957f3624d041bb (patch) | |
tree | 475ff3087187f9fdabdcfac7409dad4b38d53cc6 /src/Authoring/Studio/MainFrm.cpp | |
parent | 40be8b9f914ac07e87b655d359a7ec3b67d4ccc6 (diff) |
Remove INCLUDE_EDIT_CAMERA define
There is no reason to have this define, as it is highly unlikely
we would ever want to not have edit camera anymore.
Change-Id: Id13ddde2c20e4024dce40eafd37984c74547ad33
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'src/Authoring/Studio/MainFrm.cpp')
-rw-r--r-- | src/Authoring/Studio/MainFrm.cpp | 25 |
1 files changed, 2 insertions, 23 deletions
diff --git a/src/Authoring/Studio/MainFrm.cpp b/src/Authoring/Studio/MainFrm.cpp index b0954b2c..294e67cf 100644 --- a/src/Authoring/Studio/MainFrm.cpp +++ b/src/Authoring/Studio/MainFrm.cpp @@ -265,10 +265,8 @@ int CMainFrame::OnCreate() m_SceneView = new CSceneView(&g_StudioApp, this); connect(m_SceneView, &CSceneView::toolChanged, this, &CMainFrame::OnUpdateToolChange); -#ifdef INCLUDE_EDIT_CAMERA // tell the edit camera bar about this scene view m_ui->m_EditCamerasBar->SetSceneView(m_SceneView); -#endif // Newly launched, the file dialog for open and import should default to more recent // opened/imported @@ -518,25 +516,9 @@ void CMainFrame::OnUpdateToolChange() m_ui->actionLocal_Global_Manipulators->setChecked(g_StudioApp.GetMinpulationMode() == StudioManipulationModes::Global); -#ifdef INCLUDE_EDIT_CAMERA m_ui->actionPan_Tool->setChecked(theToolMode == STUDIO_TOOLMODE_CAMERA_PAN); m_ui->actionOrbit_Tool->setChecked(theToolMode == STUDIO_TOOLMODE_CAMERA_ROTATE); m_ui->actionZoom_Tool->setChecked(theToolMode == STUDIO_TOOLMODE_CAMERA_ZOOM); - - /*CEditCameraContainer* theEditCameras = g_StudioApp.GetCore()->GetDoc()->GetEditCameraContainer( ); -CSEditCamera* theActiveEditCamera = theEditCameras->GetActiveEditCamera( ); -bool theIsEditView = !m_SceneView->IsDeploymentView( ); -m_EditCamerasBar.GetToolBarCtrl( ).EnableButton( ID_TOOL_EDITCAMERA_ROTATE, ( theActiveEditCamera && -theActiveEditCamera->Is3D( ) ) ); -m_EditCamerasBar.GetToolBarCtrl( ).EnableButton( ID_TOOL_EDITCAMERA_PAN, theIsEditView ); -m_EditCamerasBar.GetToolBarCtrl( ).EnableButton( ID_TOOL_EDITCAMERA_ZOOM, theIsEditView ); -m_EditCamerasBar.GetToolBarCtrl( ).EnableButton( ID_EDITCAMERA_ZOOMEXTENT, theIsEditView ); - -m_EditCamerasBar.GetToolBarCtrl( ).EnableButton( ID_TOOL_EDITVIEW_FILLMODE, theIsEditView ); -m_EditCamerasBar.GetToolBarCtrl( ).CheckButton( ID_TOOL_EDITVIEW_FILLMODE, theIsEditView && -theEditCameras->GetEditViewFillMode( ) ); -*/ -#endif } //============================================================================== @@ -809,14 +791,12 @@ void CMainFrame::EditPreferences(short inPageIndex) CStudioPreferences::SetSnapRange(10); CStudioPreferences::SetTimelineSnappingGridActive(true); CStudioPreferences::SetTimelineSnappingGridResolution(SNAPGRID_SECONDS); + // Edit Cameras -#ifdef INCLUDE_EDIT_CAMERA CColor theDefaultBgColor(CStudioPreferences::EDITVIEW_DEFAULTBGCOLOR); CStudioPreferences::SetEditViewBackgroundColor(theDefaultBgColor); - // g_StudioApp.GetCore()->GetDoc()->SetEditViewBackgroundColor( theDefaultBgColor ); CStudioPreferences::SetPreferredStartupView( CStudioPreferences::PREFERREDSTARTUP_DEFAULTINDEX); -#endif RecheckSizingMode(); @@ -1014,16 +994,15 @@ void CMainFrame::OnUpdatePlaybackStop() */ void CMainFrame::RegisterGlobalKeyboardShortcuts(CHotKeys *inHotKeys, QWidget *actionParent) { -#ifdef INCLUDE_EDIT_CAMERA ADD_GLOBAL_SHORTCUT(actionParent, QKeySequence(Qt::Key_F3), CMainFrame::HandleEditViewFillModeKey); + // Default undo shortcut is Ctrl-Y, which is specified in main form. Let's add the common // alternate shortcut for redo, CTRL-SHIFT-Z ADD_GLOBAL_SHORTCUT(actionParent, QKeySequence(Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_Z), CMainFrame::OnEditRedo); -#endif m_SceneView->RegisterGlobalKeyboardShortcuts(inHotKeys); |