diff options
author | Oswald Buddenhagen <oswald.buddenhagen@qt.io> | 2017-10-06 11:49:09 +0000 |
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committer | Oswald Buddenhagen <oswald.buddenhagen@qt.io> | 2017-10-06 16:58:43 +0200 |
commit | 07840524085bd1785b8f9142b03d942f678c5c51 (patch) | |
tree | 499c1674fdd1b3e0c07688d8e4e56748dfea2ca3 /src/Authoring/Studio/Render/StudioRendererImpl.h |
Initial import
Diffstat (limited to 'src/Authoring/Studio/Render/StudioRendererImpl.h')
-rw-r--r-- | src/Authoring/Studio/Render/StudioRendererImpl.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/src/Authoring/Studio/Render/StudioRendererImpl.h b/src/Authoring/Studio/Render/StudioRendererImpl.h new file mode 100644 index 00000000..86ce4f0b --- /dev/null +++ b/src/Authoring/Studio/Render/StudioRendererImpl.h @@ -0,0 +1,134 @@ +/**************************************************************************** +** +** Copyright (C) 2006 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef UIC_STUDIO_RENDERER_IMPL_H +#define UIC_STUDIO_RENDERER_IMPL_H +#pragma once +#include "IStudioRenderer.h" +#include "WGLRenderContext.h" +#include "UICDMDataTypes.h" +#include "UICDMSignals.h" +#include "UICRenderContext.h" +#include "StudioApp.h" +#include "Doc.h" +#include "UICDMStudioSystem.h" +#include "ClientDataModelBridge.h" +#include "IDocumentReader.h" +#include "UICFileTools.h" +#include "render/Qt3DSRenderContext.h" +#include "foundation/Qt3DSVec4.h" +#include "DispatchListeners.h" +#include "Dispatch.h" +#include "Core.h" +#include "foundation/Qt3DSInvasiveSet.h" +#include "UICRenderer.h" +#include "UICRenderScene.h" +#include "UICRenderNode.h" +#include "UICRenderLayer.h" +#include "UICRenderModel.h" +#include "UICRenderDefaultMaterial.h" +#include "UICRenderLight.h" +#include "UICRenderCamera.h" +#include "UICRenderImage.h" +#include "UICRenderPresentation.h" +#include "StudioProjectSettings.h" +#include "UICRenderUIPSharedTranslation.h" +#include "UICRenderBufferManager.h" +#include "StudioFullSystem.h" +#include "UICDMSignals.h" +#include "CoreConst.h" +#include "IDocumentEditor.h" +#include "foundation/Qt3DSPlane.h" +#include "foundation/Qt3DSQuat.h" +#include "UICTextRenderer.h" +#include "foundation/Qt3DSOption.h" +#include "foundation/Qt3DSMathUtils.h" +#include "UICRenderEffect.h" +#include "UICRenderPath.h" +#include "UICRenderPathSubPath.h" + +namespace uic { +namespace studio { + using Q3DStudio::IDocumentReader; + using Q3DStudio::CUpdateableDocumentEditor; + using Q3DStudio::TIdentifier; + using Q3DStudio::IStudioRenderer; + using qt3ds::foundation::NVScopedRefCounted; + using qt3ds::QT3DSVec3; + using qt3ds::QT3DSQuat; + using qt3ds::QT3DSF32; + using qt3ds::QT3DSMat44; + using qt3ds::QT3DSMat33; + using qt3ds::QT3DSI32; + using qt3ds::QT3DSVec2; + using qt3ds::QT3DSVec4; + using qt3ds::NVMax; + using qt3ds::NVMin; + using qt3ds::QT3DSU32; + using qt3ds::foundation::Empty; + using qt3ds::foundation::InvasiveSet; + using qt3ds::foundation::nvhash_map; + using qt3ds::foundation::nvvector; + using qt3ds::foundation::rotationArc; + using qt3ds::foundation::Option; + using qt3ds::foundation::Empty; + using uic::render::IUICRenderContext; + using uic::render::SScene; + using uic::render::SLayer; + using uic::render::SNode; + using uic::render::SGraphObject; + using uic::render::SLight; + using uic::render::SCamera; + using uic::render::SDefaultMaterial; + using uic::render::SImage; + using uic::render::SModel; + using uic::render::SText; + using uic::render::GraphObjectTypes; + using uic::render::SRay; + using uic::render::ITextRenderer; + using uic::render::SEffect; + using uic::render::IEffectSystem; + using uic::render::SDynamicObject; + using uic::render::SCustomMaterial; + using uic::render::IDynamicObjectSystem; + using uic::render::ICustomMaterialSystem; + using uic::render::IBufferManager; + using uic::render::IPathManager; + using uic::render::SPath; + using uic::render::SPathSubPath; + using uic::render::SReferencedMaterial; + using qt3ds::render::CRegisteredString; + using qt3ds::render::IStringTable; + using UICDM::SFloat3; + using UICDM::SLong4; + using UICDM::SComposerObjectDefinitions; + using UICDM::CUICDMInstanceHandle; + using UICDM::CUICDMPropertyHandle; +} +} +#endif |