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authorMäättä Antti <antti.maatta@qt.io>2017-10-13 11:42:45 +0300
committerAntti Määttä <antti.maatta@qt.io>2017-10-24 13:23:14 +0000
commita0ee8e091ee53ec1c52ab71fbf7334657182a336 (patch)
treea911b9af3118632735e18f448d5d28290ba37ce0 /src/Authoring/Studio/Render/StudioRendererImpl.h
parent544204f17381e6e6ae025388ed4ee2d0cfd22b06 (diff)
Replace uic namespace with qt3ds namespace
Task-number: QT3DS-18 Change-Id: I3a39265bb47930e4f4924aab4b098a40f15c5b0a Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Authoring/Studio/Render/StudioRendererImpl.h')
-rw-r--r--src/Authoring/Studio/Render/StudioRendererImpl.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/Authoring/Studio/Render/StudioRendererImpl.h b/src/Authoring/Studio/Render/StudioRendererImpl.h
index 86ce4f0b..1dcaa640 100644
--- a/src/Authoring/Studio/Render/StudioRendererImpl.h
+++ b/src/Authoring/Studio/Render/StudioRendererImpl.h
@@ -72,7 +72,7 @@
#include "UICRenderPath.h"
#include "UICRenderPathSubPath.h"
-namespace uic {
+namespace qt3ds {
namespace studio {
using Q3DStudio::IDocumentReader;
using Q3DStudio::CUpdateableDocumentEditor;
@@ -97,31 +97,31 @@ namespace studio {
using qt3ds::foundation::rotationArc;
using qt3ds::foundation::Option;
using qt3ds::foundation::Empty;
- using uic::render::IUICRenderContext;
- using uic::render::SScene;
- using uic::render::SLayer;
- using uic::render::SNode;
- using uic::render::SGraphObject;
- using uic::render::SLight;
- using uic::render::SCamera;
- using uic::render::SDefaultMaterial;
- using uic::render::SImage;
- using uic::render::SModel;
- using uic::render::SText;
- using uic::render::GraphObjectTypes;
- using uic::render::SRay;
- using uic::render::ITextRenderer;
- using uic::render::SEffect;
- using uic::render::IEffectSystem;
- using uic::render::SDynamicObject;
- using uic::render::SCustomMaterial;
- using uic::render::IDynamicObjectSystem;
- using uic::render::ICustomMaterialSystem;
- using uic::render::IBufferManager;
- using uic::render::IPathManager;
- using uic::render::SPath;
- using uic::render::SPathSubPath;
- using uic::render::SReferencedMaterial;
+ using qt3ds::render::IUICRenderContext;
+ using qt3ds::render::SScene;
+ using qt3ds::render::SLayer;
+ using qt3ds::render::SNode;
+ using qt3ds::render::SGraphObject;
+ using qt3ds::render::SLight;
+ using qt3ds::render::SCamera;
+ using qt3ds::render::SDefaultMaterial;
+ using qt3ds::render::SImage;
+ using qt3ds::render::SModel;
+ using qt3ds::render::SText;
+ using qt3ds::render::GraphObjectTypes;
+ using qt3ds::render::SRay;
+ using qt3ds::render::ITextRenderer;
+ using qt3ds::render::SEffect;
+ using qt3ds::render::IEffectSystem;
+ using qt3ds::render::SDynamicObject;
+ using qt3ds::render::SCustomMaterial;
+ using qt3ds::render::IDynamicObjectSystem;
+ using qt3ds::render::ICustomMaterialSystem;
+ using qt3ds::render::IBufferManager;
+ using qt3ds::render::IPathManager;
+ using qt3ds::render::SPath;
+ using qt3ds::render::SPathSubPath;
+ using qt3ds::render::SReferencedMaterial;
using qt3ds::render::CRegisteredString;
using qt3ds::render::IStringTable;
using UICDM::SFloat3;