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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-10-06 11:49:09 +0000
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-10-06 16:58:43 +0200
commit07840524085bd1785b8f9142b03d942f678c5c51 (patch)
tree499c1674fdd1b3e0c07688d8e4e56748dfea2ca3 /src/Authoring/Studio/Render/WGLRenderContext.h
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+/****************************************************************************
+**
+** Copyright (C) 1999-2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+//==============================================================================
+// Prefix
+//==============================================================================
+#ifndef __WGLRENDERCONTEXT_H_
+#define __WGLRENDERCONTEXT_H_
+#include "PlatformTypes.h"
+#include "Q3DStudioNVFoundation.h"
+#include "render/Qt3DSRenderBaseTypes.h"
+
+#include <QSurfaceFormat>
+
+QT_BEGIN_NAMESPACE
+class QOpenGLContext;
+class QOpenGLWidget;
+QT_END_NAMESPACE
+
+namespace qt3ds {
+class NVFoundation;
+}
+
+namespace qt3ds {
+namespace render {
+ class NVRenderContext;
+ class CAllocator;
+}
+}
+
+using qt3ds::NVFoundation;
+using qt3ds::render::NVRenderContext;
+using qt3ds::render::CAllocator;
+using qt3ds::foundation::NVScopedRefCounted;
+
+class GLogErrorString;
+
+//==============================================================================
+/**
+ * @class CWGLRenderContext: The OpenGL subclass of the CRenderContext class.
+ */
+class CWGLRenderContext
+{
+ // Field Members
+protected:
+ QOpenGLContext *m_qtContext;
+
+ Q3DStudio::Foundation::SStudioFoundation m_Foundation;
+ NVScopedRefCounted<NVRenderContext> m_RenderContext;
+ QOpenGLWidget* m_Window;
+ qt3ds::render::NVRenderContextType m_ContextType;
+
+ quint32 m_lastWidgetFBO = 0;
+
+ // Construction
+public:
+ CWGLRenderContext(UICWindow inRenderWindow);
+ ~CWGLRenderContext();
+
+ // Access
+public:
+ void BeginRender();
+ void EndRender();
+
+ // Only available after open.
+ NVRenderContext &GetRenderContext() { return *m_RenderContext; }
+
+ static QSurfaceFormat selectSurfaceFormat(QOpenGLWidget* window);
+
+ void resized();
+
+ void requestRender();
+
+ // Implementation
+protected:
+ void Open(UICWindow inRenderWindow);
+
+ void OpenNormalContext(QOpenGLWidget* inRenderWindow);
+ void Close();
+};
+
+#endif // __WGLRENDERCONTEXT_H_