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authorPasi Keränen <pasi.keranen@qt.io>2019-04-12 12:47:08 +0300
committerPasi Keränen <pasi.keranen@qt.io>2019-04-15 07:10:26 +0000
commitcef006904e875b7424b7fa13ea3dc2f9762081d9 (patch)
tree1e1cb4f9e58c9e692cf5c2f5fc5687db4a313d2a /src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp
parent46000b6fb0fca6594827875695c564cf5d7d070c (diff)
Flatten OpenGL source directory hierarchy
Flatten Source,Include and PrivateInclude directories away. Replace camelcase directory names with lowercase names. Remove random Qt3DS prefixes from directory names. Task-number: QT3DS-16 Change-Id: I5b23349232c760afa9a8efcc5e8945ee19d2e31a Reviewed-by: Pasi Keränen <pasi.keranen@qt.io>
Diffstat (limited to 'src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp')
-rw-r--r--src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp b/src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp
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+++ b/src/Runtime/Source/render/Qt3DSRenderComputeShader.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "foundation/Qt3DSAllocator.h"
+#include "foundation/Qt3DSBroadcastingAllocator.h"
+#include "render/Qt3DSRenderBaseTypes.h"
+#include "render/Qt3DSRenderComputeShader.h"
+
+namespace qt3ds {
+namespace render {
+
+ NVRenderComputeShader::NVRenderComputeShader(NVRenderContextImpl &context,
+ NVFoundationBase &fnd, NVConstDataRef<QT3DSI8> source,
+ bool binaryProgram)
+ : NVRenderShader(context, fnd, source, binaryProgram)
+ , m_ShaderHandle(NULL)
+ {
+ m_ShaderHandle = m_Backend->CreateComputeShader(source, m_ErrorMessage, binaryProgram);
+ }
+
+ NVRenderComputeShader::~NVRenderComputeShader()
+ {
+ if (m_ShaderHandle) {
+ m_Backend->ReleaseComputeShader(m_ShaderHandle);
+ }
+ }
+}
+}