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authorAntti Määttä <antti.maatta@qt.io>2019-04-12 13:54:35 +0300
committerAntti Määttä <antti.maatta@qt.io>2019-05-03 09:34:00 +0000
commit73ebd0f9cf6376a762c96d37ab6046fefd8d4789 (patch)
treee415e2af7e30002563422ba9cbec02f3276b013e /src/Runtime/Source/runtime/Qt3DSIScene.h
parentccc70e48e576c0dffc289df4850a909fb6fef83d (diff)
Implement dynamic loading of slide resources
Implements loading of textures and images during runtime instead of load time. - Images which are not part of any slide are loaded at load time - Master slide images are always loaded at load time - Images used in a slide are loaded when the slide is entered - Images are unloaded when slide is exited and any other slide does not use them Task-number: QT3DS-3208 Change-Id: I7a827a5e828908efd2b104fe25374c66958319d2 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Runtime/Source/runtime/Qt3DSIScene.h')
-rw-r--r--src/Runtime/Source/runtime/Qt3DSIScene.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/Runtime/Source/runtime/Qt3DSIScene.h b/src/Runtime/Source/runtime/Qt3DSIScene.h
index 8872b93f..3f80f85f 100644
--- a/src/Runtime/Source/runtime/Qt3DSIScene.h
+++ b/src/Runtime/Source/runtime/Qt3DSIScene.h
@@ -156,10 +156,6 @@ public: // Base Interface
virtual void ScreenToPosition(TElement &inElement, qt3ds::QT3DSVec3 &inScreen,
qt3ds::QT3DSVec3 &outPos) = 0;
- // This is the best place for now...
- virtual void GetImageInfoFromRenderEngine(TElement *inElement, INT32 &ioWidth,
- INT32 &ioHeight) = 0;
-
virtual qt3ds::foundation::CRegisteredString RegisterStr(const char *inStr) = 0;
virtual Q3DStudio::INT32