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author | Mahmoud Badri <mahmoud.badri@qt.io> | 2019-04-16 13:42:13 +0300 |
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committer | Mahmoud Badri <mahmoud.badri@qt.io> | 2019-05-02 10:19:23 +0000 |
commit | 3dc7636713c98ce2748d367f8525fcab85a6c425 (patch) | |
tree | 12411317058e10feae817e25c33f0e5e24577298 /src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp | |
parent | 437593e677cd1ed85ef846a3488dc3212fdde54a (diff) |
Support alpha channel initial work
In this initial work, all (almost) color properties are converted into a new type (float4) to
support an alpha channel. Alpha channel option is shown in the color dialog for Layer and Scene
background properties only. The following is remaining:
- Scene background alpha doesn't work in the editor (works in the viewer RT1)
Task-number: QT3DS-3128
Change-Id: Ib5540ebc8e2ff68709473451e4a92bf66ddb8ad2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp')
-rw-r--r-- | src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp index 3b45e8c9..5c983243 100644 --- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp +++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderLight.cpp @@ -35,9 +35,9 @@ SLight::SLight() : SNode(GraphObjectTypes::Light) , m_LightType(RenderLightTypes::Directional) , m_Scope(NULL) - , m_DiffuseColor(1, 1, 1) - , m_SpecularColor(1, 1, 1) - , m_AmbientColor(0, 0, 0) + , m_DiffuseColor(1, 1, 1, 1) + , m_SpecularColor(1, 1, 1, 1) + , m_AmbientColor(0, 0, 0, 1) , m_Brightness(100) , m_LinearFade(0) , m_ExponentialFade(0) |