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authorMäättä Antti <antti.maatta@qt.io>2017-10-18 15:18:24 +0300
committerAntti Määttä <antti.maatta@qt.io>2017-10-24 13:23:31 +0000
commitb02f4393e1ec66c2363fa353c20838d656412e19 (patch)
treee3839648342b44c269735927440ae79ac66a114c /tests
parent26b0743957b7fe8801ff822a86b52544de8a9426 (diff)
Rename more UIC to QT3DS
Task-number: QT3DS-18 Change-Id: I761edb7ea80124ede04e9f000075bec6b9412fe2 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/runtime/shadergenerator/Qt3DSRenderTestCustomMaterialGenerator.cpp10
-rw-r--r--tests/auto/runtime/shadergenerator/Qt3DSRenderTestDefaultMaterialGenerator.cpp10
2 files changed, 10 insertions, 10 deletions
diff --git a/tests/auto/runtime/shadergenerator/Qt3DSRenderTestCustomMaterialGenerator.cpp b/tests/auto/runtime/shadergenerator/Qt3DSRenderTestCustomMaterialGenerator.cpp
index 00d991d9..d857d1d2 100644
--- a/tests/auto/runtime/shadergenerator/Qt3DSRenderTestCustomMaterialGenerator.cpp
+++ b/tests/auto/runtime/shadergenerator/Qt3DSRenderTestCustomMaterialGenerator.cpp
@@ -266,7 +266,7 @@ CustomTestParams *generateTest(qt3ds::render::CUICRendererImpl *renderImpl,
}
CRegisteredString lighting =
- renderImpl->GetContext().GetStringTable().RegisterStr("UIC_ENABLE_CG_LIGHTING");
+ renderImpl->GetContext().GetStringTable().RegisterStr("QT3DS_ENABLE_CG_LIGHTING");
params->features.push_back(SShaderPreprocessorFeature(lighting, key.lighting));
if (key.indirectLightmap) {
@@ -319,7 +319,7 @@ CustomTestParams *generateTest(qt3ds::render::CUICRendererImpl *renderImpl,
renderImpl->DefaultMaterialShaderKeyProperties().m_HasIbl.SetValue(
params->shaderkey, true);
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_LIGHT_PROBE"));
+ .RegisterStr("QT3DS_ENABLE_LIGHT_PROBE"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
params->material->m_IblProbe = &params->iblLightProbe;
@@ -351,17 +351,17 @@ CustomTestParams *generateTest(qt3ds::render::CUICRendererImpl *renderImpl,
if (key.ssm) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSM"));
+ .RegisterStr("QT3DS_ENABLE_SSM"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
if (key.ssao) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSAO"));
+ .RegisterStr("QT3DS_ENABLE_SSAO"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
if (key.ssdo) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSDO"));
+ .RegisterStr("QT3DS_ENABLE_SSDO"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
diff --git a/tests/auto/runtime/shadergenerator/Qt3DSRenderTestDefaultMaterialGenerator.cpp b/tests/auto/runtime/shadergenerator/Qt3DSRenderTestDefaultMaterialGenerator.cpp
index 416fe9a3..20e785b3 100644
--- a/tests/auto/runtime/shadergenerator/Qt3DSRenderTestDefaultMaterialGenerator.cpp
+++ b/tests/auto/runtime/shadergenerator/Qt3DSRenderTestDefaultMaterialGenerator.cpp
@@ -447,17 +447,17 @@ TestParams *generateTest(qt3ds::render::CUICRendererImpl *renderImpl,
if (key.ssm) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSM"));
+ .RegisterStr("QT3DS_ENABLE_SSM"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
if (key.ssao) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSAO"));
+ .RegisterStr("QT3DS_ENABLE_SSAO"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
if (key.ssdo) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_SSDO"));
+ .RegisterStr("QT3DS_ENABLE_SSDO"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
@@ -465,11 +465,11 @@ TestParams *generateTest(qt3ds::render::CUICRendererImpl *renderImpl,
renderImpl->DefaultMaterialShaderKeyProperties().m_HasIbl.SetValue(
params->shaderkey, true);
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_LIGHT_PROBE"));
+ .RegisterStr("QT3DS_ENABLE_LIGHT_PROBE"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
if (key.iblfow) {
CRegisteredString str(renderImpl->GetUICContext().GetStringTable()
- .RegisterStr("UIC_ENABLE_IBL_FOV"));
+ .RegisterStr("QT3DS_ENABLE_IBL_FOV"));
params->features.push_back(SShaderPreprocessorFeature(str, true));
}
}