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-rw-r--r--src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro2
-rw-r--r--src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp10
-rw-r--r--src/Runtime/Source/foundation/StringTools.h (renamed from src/Runtime/Source/runtimerender/Qt3DSRenderString.h)64
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRender.h5
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp6
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp2
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp48
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp54
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp18
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp6
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h3
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp2
-rw-r--r--src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h2
21 files changed, 140 insertions, 132 deletions
diff --git a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
index 73eb9950..9d5d2a01 100644
--- a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
+++ b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
@@ -160,6 +160,7 @@ SOURCES += \
HEADERS += \
../Source/foundation/ConvertUTF.h \
../Source/foundation/FileTools.h \
+ ../Source/foundation/StringTools.h \
../Source/foundation/IOStreams.h \
../Source/foundation/Qt3DSLogging.h \
../Source/foundation/Qt3DSFoundation.h \
@@ -320,7 +321,6 @@ HEADERS += \
../Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.h \
../Source/runtimerender/Qt3DSRenderShaderKeys.h \
../Source/runtimerender/Qt3DSRenderShadowMap.h \
- ../Source/runtimerender/Qt3DSRenderString.h \
../Source/runtimerender/Qt3DSRenderSubpresentation.h \
../Source/runtimerender/Qt3DSRenderSubPresentationHelper.h \
../Source/runtimerender/Qt3DSRenderTaggedPointer.h \
diff --git a/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp b/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
index 40b3ab02..d225d0ed 100644
--- a/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
+++ b/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
@@ -32,7 +32,7 @@
#include "Qt3DSRenderUIPSharedTranslation.h"
#include "Qt3DSRenderBufferManager.h"
#include "foundation/SerializationTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSHash.h"
#include "Qt3DSRenderPlugin.h"
@@ -45,6 +45,8 @@
#include "Qt3DSRenderPathSubPath.h"
#include "Qt3DSRenderPathManager.h"
+using namespace qt3ds::foundation;
+
namespace Q3DStudio {
enum ExtendedAttributes {
ATTRIBUTE_NONE = 0,
@@ -1230,7 +1232,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
typedef nvhash_map<Q3DStudio::INT32, SEffectPropertyEntry> THashToOffsetMap;
THashToOffsetMap m_PropertyHashes;
NVAllocatorCallback &m_Allocator;
- CRenderString m_Workspace;
+ Qt3DSString m_Workspace;
SDynamicObjectTranslatorContext(NVAllocatorCallback &inCallback)
: m_PropertyHashes(inCallback, "SEffectTranslatorContext::PropertyHashes")
, m_Allocator(inCallback)
@@ -1239,7 +1241,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
~SDynamicObjectTranslatorContext() {}
void AddEffectExtendedProperty(const qt3ds::render::dynamic::SPropertyDefinition &thePropDef,
const char *inExtension, Q3DStudio::EAttributeType inType,
- CRenderString &ioStringBuilder, QT3DSU32 inOffset, QT3DSU32 dataOffset)
+ Qt3DSString &ioStringBuilder, QT3DSU32 inOffset, QT3DSU32 dataOffset)
{
ioStringBuilder.fromUtf8(thePropDef.m_Name.c_str());
ioStringBuilder.append(inExtension);
@@ -1251,7 +1253,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
void BuildPropertyHashes(NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> inProperties)
{
if (m_PropertyHashes.size() == 0) {
- qt3ds::render::CRenderString theNameBuilder;
+ qt3ds::foundation::Qt3DSString theNameBuilder;
for (QT3DSU32 idx = 0, end = inProperties.size(); idx < end; ++idx) {
const qt3ds::render::dynamic::SPropertyDefinition &thePropDef = inProperties[idx];
switch (thePropDef.m_DataType) {
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderString.h b/src/Runtime/Source/foundation/StringTools.h
index 9321b4b9..43324b46 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderString.h
+++ b/src/Runtime/Source/foundation/StringTools.h
@@ -39,7 +39,7 @@
#include "EASTL/string.h"
namespace qt3ds {
-namespace render {
+namespace foundation {
class Qt3DSStringUtils {
public:
@@ -165,34 +165,34 @@ public:
}
};
-class CRenderString {
+class Qt3DSString {
public:
- inline CRenderString() {}
+ inline Qt3DSString() {}
- CRenderString(QChar c) : m_string(QString(c)) {}
+ Qt3DSString(QChar c) : m_string(QString(c)) {}
- CRenderString(int size, QChar c) : m_string(size, c) {}
+ Qt3DSString(int size, QChar c) : m_string(size, c) {}
- inline CRenderString(QLatin1String latin1)
+ inline Qt3DSString(QLatin1String latin1)
: m_string(latin1) {}
- explicit CRenderString(const QChar *unicode, int size = -1)
+ explicit Qt3DSString(const QChar *unicode, int size = -1)
: m_string(unicode,size) {}
- inline CRenderString(const QString &str) Q_DECL_NOTHROW
+ inline Qt3DSString(const QString &str) Q_DECL_NOTHROW
: m_string(str) {}
- inline CRenderString(const CRenderString &str) Q_DECL_NOTHROW
+ inline Qt3DSString(const Qt3DSString &str) Q_DECL_NOTHROW
: m_string(str.m_string) {}
- ~CRenderString() {}
+ ~Qt3DSString() {}
inline operator QString() const
{
return m_string;
}
- inline void operator=(const CRenderString &text)
+ inline void operator=(const Qt3DSString &text)
{
m_string = text.m_string;
m_isDirty = true;
@@ -205,9 +205,9 @@ public:
}
// QString method wrappers
- static inline CRenderString fromUtf8(const char *str, int size = -1)
+ static inline Qt3DSString fromUtf8(const char *str, int size = -1)
{
- return CRenderString(QString::fromUtf8(str, size));
+ return Qt3DSString(QString::fromUtf8(str, size));
}
typedef int size_type;
@@ -292,14 +292,14 @@ public:
return !operator< (rhs);
}
- inline CRenderString& operator+=(const QString &rhs)
+ inline Qt3DSString& operator+=(const QString &rhs)
{
m_string += rhs;
m_isDirty = true;
return *this;
}
- inline CRenderString& operator+=(const char *s)
+ inline Qt3DSString& operator+=(const char *s)
{
m_string += s;
m_isDirty = true;
@@ -365,32 +365,32 @@ public:
m_isDirty = true;
}
- inline CRenderString &insert(int i, QChar c)
+ inline Qt3DSString &insert(int i, QChar c)
{
m_string.insert(i,c);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QChar *uc, int len)
+ inline Qt3DSString &insert(int i, const QChar *uc, int len)
{
m_string.insert(i,uc, len);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QString &s)
+ inline Qt3DSString &insert(int i, const QString &s)
{
m_string.insert(i,s);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QStringRef &s)
+ inline Qt3DSString &insert(int i, const QStringRef &s)
{
m_string.insert(i,s);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, QLatin1String s)
+ inline Qt3DSString &insert(int i, QLatin1String s)
{
m_string.insert(i,s);
m_isDirty = true;
@@ -406,35 +406,35 @@ public:
return m_string.length();
}
- inline CRenderString &append(QChar c)
+ inline Qt3DSString &append(QChar c)
{
m_string.append(c);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QChar *uc, int len)
+ inline Qt3DSString &append(const QChar *uc, int len)
{
m_string.append(uc, len);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QString &s)
+ inline Qt3DSString &append(const QString &s)
{
m_string.append(s);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QStringRef &s)
+ inline Qt3DSString &append(const QStringRef &s)
{
m_string.append(s);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(QLatin1String s)
+ inline Qt3DSString &append(QLatin1String s)
{
m_string.append(s);
m_isDirty = true;
@@ -516,7 +516,7 @@ public:
assign(*text.c_str());
}
- inline CRenderString &append(QString::iterator first,
+ inline Qt3DSString &append(QString::iterator first,
QString::iterator last)
{
Qt3DSStringUtils::append(m_string, first, last);
@@ -524,7 +524,7 @@ public:
return *this;
}
- inline CRenderString &append(QString::const_iterator first,
+ inline Qt3DSString &append(QString::const_iterator first,
QString::const_iterator last)
{
Qt3DSStringUtils::append(m_string, first, last);
@@ -532,21 +532,21 @@ public:
return *this;
}
- inline CRenderString &append(const char *text, int size)
+ inline Qt3DSString &append(const char *text, int size)
{
m_string.append(QString::fromUtf8(text, size));
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const char *text)
+ inline Qt3DSString &append(const char *text)
{
m_string.append(QString::fromUtf8(text));
m_isDirty = true;
return *this;
}
- inline CRenderString &replace(QString::iterator replaceBegin,
+ inline Qt3DSString &replace(QString::iterator replaceBegin,
QString::iterator replaceEnd,
const char *replaceText, int len)
{
@@ -554,7 +554,7 @@ public:
QString::fromUtf8(replaceText, len));
}
- inline CRenderString &replace(QString::iterator replaceBegin,
+ inline Qt3DSString &replace(QString::iterator replaceBegin,
QString::iterator replaceEnd,
const QString &replaceText)
{
@@ -565,7 +565,7 @@ public:
return *this;
}
- inline CRenderString &replace(QString::const_iterator replaceBegin,
+ inline Qt3DSString &replace(QString::const_iterator replaceBegin,
QString::const_iterator replaceEnd,
const QString &replaceText)
{
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRender.h b/src/Runtime/Source/runtimerender/Qt3DSRender.h
index 44729682..e07dc6ec 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRender.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRender.h
@@ -43,6 +43,8 @@ namespace foundation {
struct SDataReader;
struct SPtrOffsetMap;
class IPerfTimer;
+ class Qt3DSString;
+ class Qt3DSStringUtils;
}
namespace intrinsics {
}
@@ -160,6 +162,8 @@ namespace render {
using qt3ds::foundation::SStrRemapMap;
using qt3ds::foundation::SWriteBuffer;
using qt3ds::foundation::SDataReader;
+ using qt3ds::foundation::Qt3DSString;
+ using qt3ds::foundation::Qt3DSStringUtils;
using qt3ds::render::NVRenderPtrPtrMap;
using qt3ds::foundation::CStrTableOrDataRef;
using qt3ds::foundation::SPtrOffsetMap;
@@ -197,7 +201,6 @@ namespace render {
class IRefCountedInputStream;
class IEffectSystem;
class IEffectSystemCore;
- class CRenderString;
class IShaderCache;
class IQt3DSRenderNodeFilter;
class IRenderWidget;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
index 9a993705..1217de87 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
@@ -274,7 +274,7 @@ struct SShaderGeneratorGeneratedShader
struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
- typedef CRenderString TStrType;
+ typedef Qt3DSString TStrType;
typedef nvhash_map<NVRenderShaderProgram *, NVScopedRefCounted<SShaderGeneratorGeneratedShader>>
TProgramToShaderMap;
typedef eastl::pair<size_t, NVScopedRefCounted<SShaderLightProperties>>
@@ -493,7 +493,7 @@ struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
qt3ds::render::IDynamicObjectSystem &theDynamicSystem(
m_RenderContext.GetDynamicObjectSystem());
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
theDynamicSystem.GetShaderSource(
m_RenderContext.GetStringTable().RegisterStr(inShaderPathName), theShaderBuffer);
@@ -1027,7 +1027,7 @@ struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
qt3ds::render::IDynamicObjectSystem &theDynamicSystem(
m_RenderContext.GetDynamicObjectSystem());
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
theDynamicSystem.GetShaderSource(
m_RenderContext.GetStringTable().RegisterStr(inShaderPathName), theShaderBuffer);
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
index a723c6e0..860c2e40 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
@@ -1152,7 +1152,7 @@ struct SMaterialSystem : public ICustomMaterialSystem
m_CoreContext.GetDynamicObjectSystemCore().SetRenderCommands(inName, inCommands);
}
- CRegisteredString GetShaderCacheKey(CRenderString &inShaderKeyBuffer, const char8_t *inId,
+ CRegisteredString GetShaderCacheKey(Qt3DSString &inShaderKeyBuffer, const char8_t *inId,
const char8_t *inProgramMacro,
const dynamic::SDynamicShaderProgramFlags &inFlags)
{
@@ -1182,7 +1182,7 @@ struct SMaterialSystem : public ICustomMaterialSystem
m_Context->GetCustomMaterialShaderGenerator());
// generate key
- CRenderString theShaderKeyBuffer;
+ Qt3DSString theShaderKeyBuffer;
CRegisteredString theKey = GetShaderCacheKey(theShaderKeyBuffer, inCommand.m_ShaderPath,
inCommand.m_ShaderDefine, inFlags);
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
index 18c71e34..ceae91ca 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
@@ -251,7 +251,7 @@ struct SShaderGeneratorGeneratedShader
struct SShaderGenerator : public IDefaultMaterialShaderGenerator
{
- typedef CRenderString TStrType;
+ typedef Qt3DSString TStrType;
typedef nvhash_map<NVRenderShaderProgram *, NVScopedRefCounted<SShaderGeneratorGeneratedShader>>
TProgramToShaderMap;
typedef qt3ds::foundation::nvhash_map<CRegisteredString,
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
index 4970f3e3..92c337a0 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
@@ -39,7 +39,7 @@
#include "foundation/FileTools.h"
#include "foundation/PreAllocatedAllocator.h"
#include "render/Qt3DSRenderShaderProgram.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "Qt3DSRenderShaderCache.h"
#include "Qt3DSRenderInputStreamFactory.h"
#include "Qt3DSRenderer.h"
@@ -598,14 +598,14 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
IQt3DSRenderContext *m_Context;
TStringClassMap m_Classes;
TPathDataMap m_ExpandedFiles;
- CRenderString m_ShaderKeyBuilder;
+ Qt3DSString m_ShaderKeyBuilder;
TShaderMap m_ShaderMap;
TShaderInfoMap m_ShaderInfoMap;
- CRenderString m_IncludePath;
- CRenderString m_IncludeSearch;
- CRenderString m_VertShader;
- CRenderString m_FragShader;
- CRenderString m_GeometryShader;
+ Qt3DSString m_IncludePath;
+ Qt3DSString m_IncludeSearch;
+ Qt3DSString m_VertShader;
+ Qt3DSString m_FragShader;
+ Qt3DSString m_GeometryShader;
QString m_shaderLibraryVersion;
QString m_shaderLibraryPlatformDirectory;
mutable Mutex m_PropertyLoadMutex;
@@ -932,35 +932,35 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
return m_CoreContext.GetStringTable().RegisterStr(m_ShaderKeyBuilder.c_str());
}
- void InsertShaderHeaderInformation(CRenderString &theReadBuffer,
+ void InsertShaderHeaderInformation(Qt3DSString &theReadBuffer,
const char8_t *inPathToEffect) override
{
DoInsertShaderHeaderInformation(theReadBuffer, inPathToEffect);
}
- void DoInsertShaderHeaderInformation(CRenderString &theReadBuffer,
+ void DoInsertShaderHeaderInformation(Qt3DSString &theReadBuffer,
const char8_t *inPathToEffect)
{
// Now do search and replace for the headers
- for (CRenderString::size_type thePos = theReadBuffer.indexOf(m_IncludeSearch);
- thePos != CRenderString::npos;
+ for (Qt3DSString::size_type thePos = theReadBuffer.indexOf(m_IncludeSearch);
+ thePos != Qt3DSString::npos;
thePos = theReadBuffer.indexOf(m_IncludeSearch, thePos + 1)) {
- CRenderString::size_type theEndQuote =
+ Qt3DSString::size_type theEndQuote =
theReadBuffer.indexOf(QLatin1Char('\"'), thePos + m_IncludeSearch.size() + 1);
// Indicates an unterminated include file.
- if (theEndQuote == CRenderString::npos) {
+ if (theEndQuote == Qt3DSString::npos) {
qCCritical(INVALID_OPERATION, "Unterminated include in file: %s", inPathToEffect);
theReadBuffer.clear();
break;
}
- CRenderString::size_type theActualBegin = thePos + m_IncludeSearch.size();
- CRenderString::iterator theIncludeBegin = theReadBuffer.begin() + theActualBegin;
- CRenderString::iterator theIncludeEnd = theReadBuffer.begin() + theEndQuote;
+ Qt3DSString::size_type theActualBegin = thePos + m_IncludeSearch.size();
+ Qt3DSString::iterator theIncludeBegin = theReadBuffer.begin() + theActualBegin;
+ Qt3DSString::iterator theIncludeEnd = theReadBuffer.begin() + theEndQuote;
m_IncludePath.clear();
m_IncludePath.append(theIncludeBegin, theIncludeEnd);
// If we haven't included the file yet this round
- CRenderString theIncludeBuffer;
+ Qt3DSString theIncludeBuffer;
DoLoadShader(m_IncludePath.c_str(), theIncludeBuffer);
theReadBuffer =
theReadBuffer.replace(theReadBuffer.begin() + thePos,
@@ -969,7 +969,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
}
}
- void DoLoadShader(const char8_t *inPathToEffect, CRenderString &outShaderData)
+ void DoLoadShader(const char8_t *inPathToEffect, Qt3DSString &outShaderData)
{
eastl::pair<TPathDataMap::iterator, bool> theInsert =
m_ExpandedFiles.insert(eastl::make_pair(
@@ -1393,12 +1393,12 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
}
// This just returns the custom material shader source without compiling
- void GetShaderSource(CRegisteredString inPath, CRenderString &outBuffer) override
+ void GetShaderSource(CRegisteredString inPath, Qt3DSString &outBuffer) override
{
outBuffer.clear();
outBuffer.append("#define FRAGMENT_SHADER\n");
- CRenderString source;
+ Qt3DSString source;
DoLoadShader(inPath, outBuffer);
}
@@ -1422,14 +1422,14 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
m_ShaderInfoMap.insert(eastl::make_pair(inPath, SDynamicObjectShaderInfo()))
.first->second;
if (theShaderInfo.m_IsComputeShader == false) {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
DoLoadShader(inPath, theShaderBuffer);
if (theShaderInfo.m_HasGeomShader)
theFlags.SetGeometryShaderEnabled(true);
theProgram = CompileShader(inPath, theShaderBuffer.c_str(), NULL, inProgramMacro,
inFeatureSet, theFlags, inForceCompilation);
} else {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
const char8_t *shaderVersionStr = "#version 430\n";
if ((QT3DSU32)m_Context->GetRenderContext().GetRenderContextType()
== NVRenderContextValues::GLES3PLUS)
@@ -1477,7 +1477,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
GetShaderCacheKey(inPath, theProgramMacro, theFlags), inFeatureSet);
SDynamicShaderProgramFlags flags(theFlags);
if (!theProgram) {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
DoLoadShader(inPath, theShaderBuffer);
SShaderVertexCodeGenerator vertexShader(
m_Context->GetStringTable(), m_Allocator,
@@ -1497,7 +1497,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
const char8_t *vertexSource = vertexShader.BuildShaderSource();
const char8_t *fragmentSource = fragmentShader.BuildShaderSource();
- CRenderString programBuffer;
+ Qt3DSString programBuffer;
programBuffer.assign("#ifdef VERTEX_SHADER\n");
programBuffer.append(vertexSource);
programBuffer.append("\n#endif\n");
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
index b58385d4..cfe022ee 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
@@ -226,7 +226,7 @@ namespace render {
NVAllocatorCallback &inSceneGraphAllocator) = 0;
// scan shader for #includes and insert any found"
- virtual void InsertShaderHeaderInformation(CRenderString &inShader,
+ virtual void InsertShaderHeaderInformation(Qt3DSString &inShader,
const char *inLogPath) = 0;
// Set the shader data for a given path. Used when a path doesn't correspond to a file but
@@ -267,7 +267,7 @@ namespace render {
const dynamic::SDynamicShaderProgramFlags &inFlags,
bool inForceCompilation = false) = 0;
- virtual void GetShaderSource(CRegisteredString inPath, CRenderString &outSource) = 0;
+ virtual void GetShaderSource(CRegisteredString inPath, Qt3DSString &outSource) = 0;
// Will return null in the case where a custom prepass shader isn't needed for this object
// If no geom shader, then no depth prepass shader.
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
index 5d78a4c9..b00b9963 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
@@ -33,7 +33,7 @@
#include "Qt3DSRender.h"
#include "foundation/StringTable.h"
#include "foundation/Qt3DSAllocatorCallback.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -43,7 +43,7 @@ namespace render {
{
CStrTableOrDataRef m_StrData;
IStringTable &m_StringTable;
- CRenderString m_PathMapper;
+ Qt3DSString m_PathMapper;
const char8_t *m_ProjectDir;
SStringLoadRemapper(NVAllocatorCallback &alloc, CStrTableOrDataRef inData,
const char8_t *inProjectDir, IStringTable &inStrTable)
@@ -59,9 +59,9 @@ namespace render {
struct SStringSaveRemapper
{
const qt3ds::render::SStrRemapMap &m_Map;
- CRenderString m_RelativeBuffer;
- CRenderString m_ProjectDir;
- CRenderString m_FinalBuffer;
+ Qt3DSString m_RelativeBuffer;
+ Qt3DSString m_ProjectDir;
+ Qt3DSString m_FinalBuffer;
IStringTable &m_StringTable;
SStringSaveRemapper(NVAllocatorCallback &alloc, const qt3ds::render::SStrRemapMap &map,
const char8_t *inProjectDir, IStringTable &inStrTable)
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
index b906241c..65f52a64 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
@@ -33,7 +33,7 @@
#include "Qt3DSRenderInputStreamFactory.h"
#include "foundation/Qt3DSAtomic.h"
#include "foundation/Qt3DSContainers.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/Qt3DSFoundation.h"
#include "foundation/Qt3DSBroadcastingAllocator.h"
#include "Qt3DSRenderEffect.h"
@@ -283,7 +283,7 @@ struct STextureEntry
}
static STextureEntry CreateTextureEntry(NVRenderShaderProgram &inShader, const char *inStem,
- CRenderString &inBuilder, CRenderString &inBuilder2)
+ Qt3DSString &inBuilder, Qt3DSString &inBuilder2)
{
inBuilder.assign(inStem);
inBuilder.append("Info");
@@ -393,7 +393,7 @@ namespace render {
void SetTexture(NVRenderShaderProgram &inShader, CRegisteredString inPropName,
NVRenderTexture2D *inTexture, bool inNeedsMultiply,
- CRenderString &inStringBuilder, CRenderString &inStringBuilder2,
+ Qt3DSString &inStringBuilder, Qt3DSString &inStringBuilder2,
const SPropertyDefinition *inPropDec = NULL)
{
STextureEntry *theTextureEntry(NULL);
@@ -505,8 +505,8 @@ struct SEffectSystem : public IEffectSystem
TEffectClassMap m_EffectClasses;
nvvector<CRegisteredString> m_EffectList;
TContextList m_Contexts;
- CRenderString m_TextureStringBuilder;
- CRenderString m_TextureStringBuilder2;
+ Qt3DSString m_TextureStringBuilder;
+ Qt3DSString m_TextureStringBuilder2;
TShaderMap m_ShaderMap;
NVScopedRefCounted<NVRenderDepthStencilState> m_DefaultStencilState;
nvvector<NVScopedRefCounted<NVRenderDepthStencilState>> m_DepthStencilStates;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
index 8fc7e5aa..358c5aad 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
@@ -46,7 +46,7 @@
#include "foundation/Qt3DSContainers.h"
#include "Qt3DSRenderEffectSystem.h"
#include "foundation/SerializationTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSRenderPluginGraphObject.h"
#include "Qt3DSRenderReferencedMaterial.h"
@@ -76,9 +76,9 @@ struct SSerializerWriteContext
IDynamicObjectSystem &m_DynamicObjectSystem;
IPathManager &m_PathManager;
TObjectFileStatList &m_FileSizeStats;
- CRenderString m_PathMapper;
- CRenderString m_BasePath;
- CRenderString m_RelativePath;
+ Qt3DSString m_PathMapper;
+ Qt3DSString m_BasePath;
+ Qt3DSString m_RelativePath;
IStringTable &m_StringTable;
SSerializerWriteContext(SPtrOffsetMap &inOffsetMap, SWriteBuffer &inWriteBuffer,
const SStrRemapMap &inStrMap, QT3DSU32 inDataBlockStart,
@@ -156,7 +156,7 @@ struct SSerializerReadContext : public SDataReader
IDynamicObjectSystemCore &m_DynamicObjectSystem;
NVDataRef<QT3DSU8> m_DataBlock;
NVDataRef<QT3DSU8> m_StrTableBlock;
- CRenderString m_PathMapper;
+ Qt3DSString m_PathMapper;
const char8_t *m_ProjectDirectory;
SSerializerReadContext(IPathManagerCore &inPathManager, IDynamicObjectSystemCore &inDynSystem,
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
index f8c11494..e4e821f8 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
@@ -36,7 +36,7 @@
#include "foundation/Qt3DSSystem.h"
#include "foundation/FileTools.h"
#include "render/Qt3DSRenderContext.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "Qt3DSRenderPluginPropertyValue.h"
#include "Qt3DSRenderInputStreamFactory.h"
@@ -450,7 +450,7 @@ struct PluginClassImpl : public IInternalPluginClass
TStringIndexMap m_ComponentNameToComponentIndexMap;
nvvector<TStringTypePair> m_FullPropertyList;
nvvector<TRenderPluginPropertyUpdate> m_UpdateBuffer;
- CRenderString m_TempString;
+ Qt3DSString m_TempString;
QT3DSI32 m_APIVersion;
QT3DSI32 mRefCount;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
index a5af8bb9..e568ff5d 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
@@ -31,7 +31,7 @@
#include "render/Qt3DSRenderContext.h"
#include "foundation/Qt3DSContainers.h"
#include "foundation/Qt3DSAtomic.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/XML.h"
#include "foundation/IOStreams.h"
#include "foundation/StringConversionImpl.h"
@@ -53,13 +53,13 @@ namespace {
using qt3ds::render::NVRenderContextScopedProperty;
const char *TessellationEnabledStr = "TessellationStageEnabled";
const char *GeometryEnabledStr = "GeometryStageEnabled";
-inline void AppendFlagValue(CRenderString &inStr, const char *flag)
+inline void AppendFlagValue(Qt3DSString &inStr, const char *flag)
{
if (inStr.length())
inStr.append(QLatin1Char(','));
inStr.append(flag);
}
-inline void CacheFlagsToStr(const SShaderCacheProgramFlags &inFlags, CRenderString &inString)
+inline void CacheFlagsToStr(const SShaderCacheProgramFlags &inFlags, Qt3DSString &inString)
{
inString.clear();
if (inFlags.IsTessellationEnabled())
@@ -73,7 +73,7 @@ struct ShaderType
enum Enum { Vertex, TessControl, TessEval, Fragment, Geometry, Compute };
};
-inline ShaderType::Enum StringToShaderType(CRenderString &inShaderType)
+inline ShaderType::Enum StringToShaderType(Qt3DSString &inShaderType)
{
ShaderType::Enum retval = ShaderType::Vertex;
@@ -96,12 +96,12 @@ inline ShaderType::Enum StringToShaderType(CRenderString &inShaderType)
return retval;
}
-inline SShaderCacheProgramFlags CacheFlagsToStr(const CRenderString &inString)
+inline SShaderCacheProgramFlags CacheFlagsToStr(const Qt3DSString &inString)
{
SShaderCacheProgramFlags retval;
- if (inString.indexOf(TessellationEnabledStr) != CRenderString::npos)
+ if (inString.indexOf(TessellationEnabledStr) != Qt3DSString::npos)
retval.SetTessellationEnabled(true);
- if (inString.indexOf(GeometryEnabledStr) != CRenderString::npos)
+ if (inString.indexOf(GeometryEnabledStr) != Qt3DSString::npos)
retval.SetGeometryShaderEnabled(true);
return retval;
}
@@ -128,7 +128,7 @@ size_t g_NumStringToContextValueEntries =
sizeof(g_StringToContextTypeValue) / sizeof(*g_StringToContextTypeValue);
inline void ContextTypeToString(qt3ds::render::NVRenderContextType inType,
- CRenderString &outContextType)
+ Qt3DSString &outContextType)
{
outContextType.clear();
for (size_t idx = 0, end = g_NumStringToContextValueEntries; idx < end; ++idx) {
@@ -140,7 +140,7 @@ inline void ContextTypeToString(qt3ds::render::NVRenderContextType inType,
}
}
-inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderString &inContextType)
+inline qt3ds::render::NVRenderContextType StringToContextType(const Qt3DSString &inContextType)
{
qt3ds::render::NVRenderContextType retval;
char tempBuffer[128];
@@ -152,7 +152,7 @@ inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderStrin
do {
pos = int(inContextType.indexOf(QLatin1Char('|'), lastpos));
- if (pos == CRenderString::npos)
+ if (pos == Qt3DSString::npos)
pos = int(inContextType.size());
{
@@ -168,7 +168,7 @@ inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderStrin
// iterate past the bar
++pos;
lastpos = pos;
- } while (pos < inContextType.size() && pos != CRenderString::npos);
+ } while (pos < inContextType.size() && pos != Qt3DSString::npos);
return retval;
}
@@ -229,15 +229,15 @@ struct ShaderCache : public IShaderCache
NVRenderContext &m_RenderContext;
IPerfTimer &m_PerfTimer;
TShaderMap m_Shaders;
- CRenderString m_CacheFilePath;
- CRenderString m_VertexCode;
- CRenderString m_TessCtrlCode;
- CRenderString m_TessEvalCode;
- CRenderString m_GeometryCode;
- CRenderString m_FragmentCode;
- CRenderString m_InsertStr;
- CRenderString m_FlagString;
- CRenderString m_ContextTypeString;
+ Qt3DSString m_CacheFilePath;
+ Qt3DSString m_VertexCode;
+ Qt3DSString m_TessCtrlCode;
+ Qt3DSString m_TessEvalCode;
+ Qt3DSString m_GeometryCode;
+ Qt3DSString m_FragmentCode;
+ Qt3DSString m_InsertStr;
+ Qt3DSString m_FlagString;
+ Qt3DSString m_ContextTypeString;
SShaderCacheKey m_TempKey;
NVScopedRefCounted<IDOMWriter> m_ShaderCache;
@@ -327,7 +327,7 @@ struct ShaderCache : public IShaderCache
}
}
- void AddShaderPreprocessor(CRenderString &str, CRegisteredString inKey,
+ void AddShaderPreprocessor(Qt3DSString &str, CRegisteredString inKey,
ShaderType::Enum shaderType,
NVConstDataRef<SShaderPreprocessorFeature> inFeatures)
{
@@ -622,12 +622,12 @@ struct ShaderCache : public IShaderCache
QT3DSU32 theAttValue = 0;
theReader->Att("cache_version", theAttValue);
if (theAttValue == IShaderCache::GetShaderVersion()) {
- CRenderString loadVertexData;
- CRenderString loadFragmentData;
- CRenderString loadTessControlData;
- CRenderString loadTessEvalData;
- CRenderString loadGeometryData;
- CRenderString shaderTypeString;
+ Qt3DSString loadVertexData;
+ Qt3DSString loadFragmentData;
+ Qt3DSString loadTessControlData;
+ Qt3DSString loadTessEvalData;
+ Qt3DSString loadGeometryData;
+ Qt3DSString shaderTypeString;
IStringTable &theStringTable(m_RenderContext.GetStringTable());
for (bool success = theReader->MoveToFirstChild(); success;
success = theReader->MoveToNextSibling()) {
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
index 80cbaaae..d68a3699 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
@@ -35,7 +35,7 @@
#include "EASTL/string.h"
#include "foundation/StringTable.h"
#include "render/Qt3DSRenderBaseTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -69,7 +69,7 @@ namespace render {
TStrTableStrMap m_ConstantBuffers;
TConstantBufferParamArray m_ConstantBufferParams;
TStrTableStrMap m_Attributes;
- CRenderString m_FinalShaderBuilder;
+ Qt3DSString m_FinalShaderBuilder;
TStrType m_CodeBuilder;
qt3ds::render::NVRenderContextType m_RenderContextType;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
index 3aa03eae..cfdf47ae 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
@@ -52,8 +52,8 @@ struct SStageGeneratorBase : public IShaderStageGenerator
TStrTableStrMap m_Uniforms;
TStrTableStrMap m_ConstantBuffers;
TConstantBufferParamArray m_ConstantBufferParams;
- CRenderString m_CodeBuilder;
- CRenderString m_FinalBuilder;
+ Qt3DSString m_CodeBuilder;
+ Qt3DSString m_FinalBuilder;
ShaderGeneratorStages::Enum m_Stage;
TShaderGeneratorStageFlags m_EnabledStages;
QStringList m_addedFunctions;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
index 6ab4047f..3fb7b53f 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
@@ -60,7 +60,7 @@
#include "EASTL/string.h"
#include "foundation/StrConvertUTF.h"
#include "Qt3DSRenderEffectSystem.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSRenderDynamicObjectSystemCommands.h"
#include "EASTL/map.h"
@@ -113,7 +113,7 @@ using qt3ds::render::SCustomMaterial;
using qt3ds::render::GraphObjectTypes;
using qt3ds::render::NodeFlags;
using qt3ds::foundation::CRegisteredString;
-using qt3ds::render::CRenderString;
+using qt3ds::foundation::Qt3DSString;
using qt3ds::foundation::CFileTools;
using qt3ds::render::SReferencedMaterial;
using qt3ds::render::IUIPReferenceResolver;
@@ -506,7 +506,7 @@ struct SRenderUIPLoader : public IDOMReferenceResolver
TStrType m_TempParseString;
IEffectSystem &m_EffectSystem;
const char8_t *m_PresentationDir;
- CRenderString m_PathString;
+ Qt3DSString m_PathString;
qt3ds::render::IRenderPluginManager &m_RenderPluginManager;
qt3ds::render::ICustomMaterialSystem &m_CustomMaterialSystem;
qt3ds::render::IDynamicObjectSystem &m_DynamicObjectSystem;
@@ -1971,9 +1971,9 @@ void qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect(
inFoundation.getAllocator(), "qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect");
nvvector<CRegisteredString> theEnumNames(
inFoundation.getAllocator(), "qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect");
- CRenderString theConvertStr;
- CRenderString theConvertShaderTypeStr;
- CRenderString theConvertShaderVersionStr;
+ Qt3DSString theConvertStr;
+ Qt3DSString theConvertShaderTypeStr;
+ Qt3DSString theConvertShaderVersionStr;
for (QT3DSU32 idx = 0, end = inMetaDataEffect.m_Properties.size(); idx < end; ++idx)
thePropertyDeclarations.push_back(
@@ -2034,9 +2034,9 @@ void qt3ds::render::IUIPLoader::CreateMaterialClassFromMetaMaterial(
nvvector<CRegisteredString> theEnumNames(
inFoundation.getAllocator(),
"qt3ds::render::IUIPLoader::CreateMaterialClassFromMetaMaterial");
- CRenderString theConvertStr;
- CRenderString theConvertShaderTypeStr;
- CRenderString theConvertShaderVersionStr;
+ Qt3DSString theConvertStr;
+ Qt3DSString theConvertShaderTypeStr;
+ Qt3DSString theConvertShaderVersionStr;
for (QT3DSU32 idx = 0, end = inMetaDataMaterial.m_Properties.size(); idx < end; ++idx)
thePropertyDeclarations.push_back(
SPropertyDeclaration(inMetaDataMaterial.m_Properties[idx].m_Name.c_str(),
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
index 3d7c6ff5..2e1e6a07 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
@@ -31,12 +31,13 @@
#include "Qt3DSRenderDynamicObject.h"
#include "Qt3DSRenderDynamicObjectSystem.h"
#include "foundation/FileTools.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include <QtCore/qdir.h>
using namespace qt3ds;
using namespace qt3ds::render;
+using namespace qt3ds::foundation;
SDynamicObject::SDynamicObject(GraphObjectTypes::Enum inType, CRegisteredString inObjName,
QT3DSU32 inDSByteSize, QT3DSU32 thisObjSize)
@@ -104,6 +105,7 @@ void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefi
QT3DS_ASSERT(inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderTexture2DPtr);
SetPropertyValueT(inDefinition, inValue);
}
+
template <typename TStrType>
void SDynamicObject::SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
@@ -143,7 +145,7 @@ void SDynamicObject::SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefini
void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
- CRenderString &ioWorkspace, IStringTable &inStrTable)
+ Qt3DSString &ioWorkspace, IStringTable &inStrTable)
{
SetStrPropertyValueT(const_cast<dynamic::SPropertyDefinition &>(inDefinition), inValue,
inProjectDir, ioWorkspace, inStrTable);
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
index a275e572..92ab3b2a 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
@@ -34,6 +34,7 @@
#include "Qt3DSRenderGraphObject.h"
#include "Qt3DSRenderNode.h"
#include "EASTL/string.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -92,7 +93,7 @@ namespace render {
void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
- CRenderString &ioWorkspace, IStringTable &inStrTable);
+ Qt3DSString &ioWorkspace, IStringTable &inStrTable);
void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
index 97cddd9d..f074b6b1 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
@@ -31,7 +31,7 @@
#include "Qt3DSRenderEffectSystem.h"
#include "foundation/Qt3DSVec2.h"
#include "foundation/Qt3DSVec3.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
using namespace qt3ds::render;
diff --git a/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h b/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
index 439f2467..e86300b0 100644
--- a/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
+++ b/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
@@ -58,7 +58,7 @@ namespace render {
IMaterialShaderGenerator &m_MaterialGenerator;
IShaderProgramGenerator &m_ProgramGenerator;
IStringTable &m_StringTable;
- CRenderString m_TempString;
+ Qt3DSString m_TempString;
TGenerationFlags m_GenerationFlags;
bool m_Wireframe;