diff options
Diffstat (limited to 'Studio/Content/Material Library/copper.material')
-rw-r--r-- | Studio/Content/Material Library/copper.material | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Studio/Content/Material Library/copper.material b/Studio/Content/Material Library/copper.material index a1b8d858..5f407def 100644 --- a/Studio/Content/Material Library/copper.material +++ b/Studio/Content/Material Library/copper.material @@ -4,7 +4,7 @@ <Property formalName="Enable Environment" name="uEnvironmentMappingEnabled" description="Enable environment mapping" type="Boolean" default="True" category="Material"/> <Property formalName="Baked Shadow Map" name="uBakedShadowTexture" description="Baked shadow texture for the material" type="Texture" filter="linear" minfilter="linearMipmapLinear" clamp="repeat" usage="shadow" default="./maps/materials/shadow.png" category="Material"/> <Property formalName="Shadow Mapping" name="uShadowMappingEnabled" description="Enable shadow mapping" type="Boolean" default="False" category="Material"/> - <Property formalName="Roughness" name="roughness" type="Float" min="0.000000" max="1.000000" default="0.000000" description="Roughness of the material. 0 is fully specular, 1 is fully diffuse" category="Material"/> + <Property formalName="Roughness" name="roughness" type="Float" min="0.000000" max="1.000000" default="0.000000" description="Roughness of the material.\n0 = fully specular\n1 = fully diffuse" category="Material"/> <Property formalName="Metal Color" name="metal_color" type="Color" default="0.805 0.395 0.305" description="Color of the material" category="Material"/> </MetaData> <Shaders type="GLSL" version="330"> |