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-rw-r--r--Studio/Content/Material Library/thin_glass_refractive.material2
1 files changed, 1 insertions, 1 deletions
diff --git a/Studio/Content/Material Library/thin_glass_refractive.material b/Studio/Content/Material Library/thin_glass_refractive.material
index 184097b4..958faf0c 100644
--- a/Studio/Content/Material Library/thin_glass_refractive.material
+++ b/Studio/Content/Material Library/thin_glass_refractive.material
@@ -5,7 +5,7 @@
<Property formalName="Baked Shadow Map" name="uBakedShadowTexture" description="Baked shadow texture for the material" type="Texture" filter="linear" minfilter="linearMipmapLinear" clamp="repeat" usage="shadow" default="./maps/materials/shadow.png" category="Material"/>
<Property formalName="Shadow Mapping" name="uShadowMappingEnabled" description="Enable shadow mapping" type="Boolean" default="False" category="Material"/>
<Property formalName="Fresnel Power" name="uFresnelPower" description="Fresnel power of the material" type="Float" default="1.0" category="Material"/>
- <Property formalName="Roughness" name="roughness" type="Float" min="0.000000" max="1.000000" default="0.000000" description="Roughness of the material. 0 is fully specular, 1 is fully diffuse" category="Material"/>
+ <Property formalName="Roughness" name="roughness" type="Float" min="0.000000" max="1.000000" default="0.000000" description="Roughness of the material.\n0 = fully specular\n1 = fully diffuse" category="Material"/>
<Property formalName="Reflectivity" name="reflectivity_amount" type="Float" min="0.000000" max="1.000000" default="1.000000" description="Reflectivity factor" category="Material"/>
<Property formalName="Glass ior" name="glass_ior" type="Float" default="1.100000" description="Index of refraction of the material" category="Material"/>
<Property formalName="Glass Color" name="glass_color" type="Color" default="0.9 0.9 0.9" description="Color of the material" category="Material"/>