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Diffstat (limited to 'examples/studio3d/SampleProject/SampleProject.uip')
-rw-r--r-- | examples/studio3d/SampleProject/SampleProject.uip | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/examples/studio3d/SampleProject/SampleProject.uip b/examples/studio3d/SampleProject/SampleProject.uip new file mode 100644 index 00000000..8b3bb837 --- /dev/null +++ b/examples/studio3d/SampleProject/SampleProject.uip @@ -0,0 +1,80 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<UIP version="3" > + <Project > + <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="800" maintainAspect="True" > + <CustomColors count="16" >#ff5500 #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors> + </ProjectSettings> + <Classes > + <Effect id="Corona" name="Corona" sourcepath="effects/Corona.effect" /> + <CustomMaterial id="simple_glass" name="simple_glass" sourcepath="materials/simple_glass.material" /> + </Classes> + <Graph > + <Scene id="Scene" > + <Layer id="Layer2" > + <Camera id="Camera_001" /> + <Light id="Light_001" /> + <Model id="NeedleSpeed_001" name="NeedleSpeed" importid="NeedleSpeed" orientation="Right Handed" position="0 0 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models/Speedometer/meshes/NeedleSpeed.mesh" > + <Material id="NeedleBlack_002" name="NeedleBlack" blendmode="Normal" diffuse="0 0 0" emissivepower="0" importid="NeedleBlack" opacity="100" specularamount="0" specularroughness="9.41177" /> + <Material id="NeedleWhite_002" /> + </Model> + <Effect id="Corona_001" class="#Corona" /> + </Layer> + <Layer id="Layer" > + <Camera id="Camera" /> + <Light id="Light" /> + <Group id="Speedometer" importid="__import__root__" > + <Group id="Group_Speedometer_Master" name="Group_Speedometer_Master" importid="Group_Speedometer_Master" orientation="Right Handed" position="0 0 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" > + <Model id="Speedometer_001" name="Speedometer" importid="Speedometer" orientation="Right Handed" position="0 0 -0" rotation="0 -0 0" rotationorder="XYZr" scale="1 1 1" sourcepath="models/Speedometer/meshes/Speedometer.mesh" > + <CustomMaterial id="BaseMetal" class="#simple_glass" /> + <ReferencedMaterial id="HighLight" /> + <Material id="NeedleWhite_001" name="NeedleWhite" blendmode="Normal" diffuse="0.8 0.8 0.8" emissivepower="0" importid="NeedleWhite_0005" opacity="100" specularamount="0" specularroughness="27.451" /> + <Material id="BlackMetalRing" name="BlackMetalRing" blendmode="Normal" diffuse="0.0578313 0.0578313 0.0578313" emissivepower="0" importid="BlackMetalRing" opacity="100" specularamount="0" specularroughness="99.8039" /> + <Material id="NeedleBlack_001" name="NeedleBlack" blendmode="Normal" diffuse="0 0 0" emissivepower="0" importid="NeedleBlack_0006" opacity="100" specularamount="0" specularroughness="9.41177" /> + <Material id="SpeedometerBg" name="SpeedometerBg" blendmode="Normal" diffuse="1 1 1" diffusemap="#SpeedometerBg_diffusemap" emissivepower="0" importid="SpeedometerBg" opacity="100" specularamount="0" specularroughness="9.41177" > + <Image id="SpeedometerBg_diffusemap" name="SpeedometerBg_diffusemap" importid="SpeedometerBg_diffusemap" sourcepath="models/Speedometer/maps/Speed.png" /> + </Material> + </Model> + </Group> + </Group> + </Layer> + </Scene> + </Graph> + <Logic > + <State name="Master Slide" component="#Scene" > + <Add ref="#Layer" multisampleaa="4x" probebright="500" /> + <Add ref="#Camera" fov="30" position="0 0 -400" /> + <Add ref="#Light" brightness="200" lightdiffuse="1 1 1" lightspecular="0 0.666667 1" lighttype="Point" pivot="100 0 0" position="0 0 -50" > + <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 5 0 100 100</AnimationTrack> + <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 0 100 100</AnimationTrack> + <AnimationTrack property="rotation.z" type="EaseInOut" >0 45 100 100 5 -225 100 100</AnimationTrack> + </Add> + <State id="Scene-Slide1" name="Slide1" playmode="PingPong" playthroughto="Next" > + <Set ref="#Layer" endtime="5000" /> + <Set ref="#Camera" endtime="5000" /> + <Set ref="#Light" endtime="5000" /> + <Add ref="#Layer2" name="Layer2" endtime="5000" multisampleaa="4x" /> + <Add ref="#Camera_001" endtime="5000" fov="30" position="0 0 -600" /> + <Add ref="#Light_001" endtime="5000" /> + <Add ref="#NeedleSpeed_001" name="NeedleSpeed" endtime="5000" importfile="models/Speedometer/Speedometer.import" pivot="5 5 0" > + <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 2.13 0 0 0 5 0 100 100</AnimationTrack> + <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 2.13 0 0 0 5 0 100 100</AnimationTrack> + <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 2.13 -105.249 0 0 5 -270 100 100</AnimationTrack> + </Add> + <Add ref="#NeedleBlack_002" diffuse="0 0.333333 1" importfile="models/Speedometer/Speedometer.import" /> + <Add ref="#NeedleWhite_002" name="NeedleWhite" diffuse="1 1 1" specularamount="0" /> + <Add ref="#Corona_001" name="Corona" GlowCol="0 0.333333 1" NoiseRatio="0" NoiseScale="0" Trailfade="0.96" endtime="5000" /> + <Add ref="#Speedometer" name="Speedometer" endtime="5000" importfile="models/Speedometer/Speedometer.import" position="0 0 0" scale="0.7 0.7 0.7" sourcepath="models/Speedometer/Speedometer.import" /> + <Add ref="#Group_Speedometer_Master" endtime="5000" importfile="models/Speedometer/Speedometer.import" /> + <Add ref="#Speedometer_001" endtime="5000" importfile="models/Speedometer/Speedometer.import" /> + <Add ref="#BaseMetal" name="BaseMetal" glass_color="0 0.333333 1" /> + <Add ref="#HighLight" name="HighLight" endtime="5000" referencedmaterial="#BaseMetal" /> + <Add ref="#NeedleWhite_001" importfile="models/Speedometer/Speedometer.import" /> + <Add ref="#BlackMetalRing" diffuse="0 0.0862745 0.596078" importfile="models/Speedometer/Speedometer.import" specularamount="0" /> + <Add ref="#NeedleBlack_001" importfile="models/Speedometer/Speedometer.import" /> + <Add ref="#SpeedometerBg" diffuse="0.270588 0.501961 1" importfile="models/Speedometer/Speedometer.import" specularamount="0.1" specularroughness="1" speculartint="0.529412 0.772549 1" /> + <Add ref="#SpeedometerBg_diffusemap" importfile="models/Speedometer/Speedometer.import" /> + </State> + </State> + </Logic> + </Project> +</UIP> |